Loader bar Loading...

Type Name, Speaker's Name, Speaker's Company, Sponsor Name, or Slide Title and Press Enter

Talent Expert and bestselling author, Roberta Matuson explains how to navigate the changing talent pool and the challenges of attracting top talent that will stick around. The impact of extraordinary workers—ambitious, driven employees who can be counted on under a tight deadline, are always seeking to improve, and consistently deliver results—is undisputed, and having such workers can determine a company’s success, especially as companies seek to take advantage of business growth opportunities. With concrete tips you can immediately implement, this event will be an invaluable guide to attracting and retaining the top talent that can transform your organization.
Is your learning organization seen as a cost center or a strategy enabler? No matter what organization you’re in- change the game - stop being measured and limited by your budget and tie the business investment into value.
This presentation will offer relevant insights for modern day L&D organizations whose learners have smart phone devices and use social networking tools. It will discuss the best practices to evaluate learner experiences using mobile devices and when in social networking platforms. It will further discuss how to deliver reports and analytics to stakeholders using mobile tools like dashboards via tablet devices.
In today’s business demands, worker knowledge and skills are rapidly and constantly changing. Consequently, organizations are increasingly relying on the learners to "learn on demand," on need, on-the-job and independently.
Your GOAL is to keep your learners focused, engaged and learning during your online training sessions. PROBLEM: We, as online trainers, are not keeping attendees busy enough. They are multitasking because they can.
What knowledge is most critical for your employees to perform at their best? How are you ensuring that this information is "above the noise" and differentiated from other information or training they are bombarded with every day? How do you know if they’re getting the message? And how engaged is your workforce, anyway?
With over 21 years of customizing leadership and management programs for hundreds of clients - and training thousands of leaders and managers - we know what works, and what doesn’t when it comes to making leadership and management programs "stick". Many leadership and management programs are events that come and go with little impact on the organization. However, when a leadership development program "sticks," productivity improves, innovation increases, leadership emerges, and employee engagement and loyalty soars!
Do you want to learn about gamification and see a great example in action? Do you want to make new connections to help your career and business? Do you want to learn the latest in analog and digital networking? Do you want to maximize your experience in a conference like Training Magazine's 2014 Conference and meet your peers who plan to attend? Do you want to learn the secrets of conference hypernetworking?
Micro-learning is the tiny bursts of learning we do every day to solve problems, make decisions and improve performance. All training involves a micro-learning phase if the goal is behavior change and ROI. Trainers tend not to emphasize this last mile of learning because it is too personalized, short lived and entangled in work. Learn how new technologies and methodologies are changing that.
While our world is now fully global, most educational institutions are failing us drastically when it comes to preparing employees to work across cultures. While most jobs nowadays require some type of across the border interaction, too few employees are appropriately prepared to avoid the cross-cultural land mines that lay within the international arena.
Most trainers would like to see their training stick so it is used by participants in their jobs... if only they knew how and had the time. This session will feature practical, evidence-based techniques for instructional designers and training instructors to increase transfer of training, whether it is instructor-led training, self-paced elearning, or a blend. Barbara will demonstrate several new training transfer technology tools to make it quicker and easier than ever to make the training stick.
There are many authoring tools in the marketplace and each has its strengths and weaknesses. At Training 2014 Conference & Expo, Joe will give an unbiased overview of all of the two tools in three categories: PowerPoint Add-Ins, Installed (non-PPT) and Cloud-Based.
In this session, you will learn how games are designed to have escalating pressures and tensions that engage the learners.
It’s one thing to be clear, concise, and in control of your message when you’re speaking to a group of people in a live conference room setting. It’s an entirely different thing to keep audience members attentive and engaged when presenting virtually.
Analysis, design, development, implementation, and evaluation (ADDIE) are all important steps in the design of effective e-learning applications or any learning program. While there have been many adaptations of ADDIE, many of them were made before we had today's tools, challenges, and opportunities.
Most of the issues that keep us up at night or prevent organizations from being successful are not problems that can be solved. Rather they are paradoxes that need to be managed. Unfortunately, most of us never learned to distinguish the two…or the methods to address the paradoxes.
A memorable learning experience must effectively balance rationality and emotion to deliver flow, transmergence, and loyalty. This requires you to see learning experiences in a new way, and design in a new way. The Learning Experience Canvas is the new way.
Millennials are infiltrating the workforce while managers and older generations are scrambling to understand and work with this fascinating group. The phrase "What’s up with the kids these days?" is not a new one, but with millennials, there seems to be an entirely new set of challenges and opportunities. By 2015, Millennials will outnumber Boomers in the workforce - Are you ready?
Are learning games effective? Does gamification work? What are some practical examples of successful implementations of games and gamification in practical work environments?
Are your employees increasingly mobile, but your learning programs aren’t? If so, you’re missing out on an effective way to support your programs, make an impact on learning results, and be relevant to your employees’ day-to-day jobs.
"Boring". "Tedious". "Painful". "Do I have to?" These are the moans and complaints of learners as receivers of the data-dump type of very technical and compliance forms of eLearning.
We know the majority of learning that happens in the workplace (and everywhere else) is informal and not in any one tool or system. People are constantly learning to do their jobs, solve problems, and to get better at the things they care about. In order to support people we need to strive for more personalized approaches. We need to focus on figuring out where a person is at, what they need to do, what they want to do, and help to remove the barriers stopping them. This is very, very hard to do when every person in a company uses multiple systems that don’t communicate with one another. We would spend more time than it’s worth to login each place, hunt for information, and make notes about each disparate collection of activities.
Chances are, your CEO's get the numbers - things like EBITDA, ROI, net and gross revenue, income statements, balance sheets, and related 'hard' data. But perhaps they don't put the same focus on your firm's 'soft' business needs like Employee Engagement.
Sheryl Sandberg, author of the new book, "Lean In", tells a story about a businesswoman’s conversation with her 5 year old daughter. She explained to her daughter that when women are promoted and succeed in business, they are liked less by their co-workers. The daughter said, "Then I wouldn’t want to be promoted, because I want to be liked."
Displaying 73 - 96 of 254 total records