2021 Winners List Gamification Winners

1 gamification
Gamification
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Allen Interactions
Tmn choiceaward 21 gamification
Harbinger Interactive Learning is a global design and development company specializing in eLearning modernization, learning experience design, and custom eLearning solution development. Harbinger has over 25 years of experience in building custom learning and has served a plethora of clients across multiple industry verticals. With a vision of 'Transforming lives at every workplace', we keep working towards developing innovative learning solutions that could help organizations. Our design and development capabilities extend from a deep understanding of learning, strong skills in instructional design, visual design, and expertise in digital learning technologies. Our key service offerings include: eLearning Modernization, Custom eLearning Development, Learning Experience Design, Artificial Intelligence Solutions, Learning Technology Development For more information, visit www.harbingerlearning.com or contact at 425.861.8400.
Tmn choiceaward 21 gamification
Training Tools for Developing Great People Skills. HRDQ has been providing training tools for enhancing people skills since 1977. We have an extensive collection of research-based assessments, simulations, games, and programs that come in practical formats suitable for trainers, facilitators, and coaches of all experience levels. Our products are meticulously crafted to enhance the performance of individuals, teams, and organizations. You can rely on us for effective and time-saving learning solutions that cater to the most sought-after people skills of today such as communication, leadership, supervision, emotional intelligence, collaboration, critical thinking, decision-making, conflict resolution, and more. Whether you're a frontline employee or a senior-level executive, our products can help initiate and promote long-lasting change.
Tmn choiceaward 21 gamification
Mindmarker’s Learning and Communication Platform (LCP) transforms your learning content into microlearning activities called mindmarkers that are easy to consume and apply in the flow of work. These activities are delivered to employees at defined intervals and are used to supplement or replace classroom and virtual learning content. Corporate learning programs that use mindmarkers for training reinforcement have higher learner satisfaction, better outcomes, and lower costs.
Tmn choiceaward 21 gamification
Founded by Gamification Master Craftsmen with a deep knowledge of human motivation principles, Sententia brings more than 20 years of research and experience in the science of adult learning to our clients. We are a trusted developer of learning solutions that help to improve the performance of individuals, teams, and organizations. We offer a wide range of resources and services from ready-to-train programs, facilitator certifications, custom development, and more. Learn more about our certifications, speakers bureau, and gamification designers academy at www.sententiagamification.com. Sententia also hosts GamiCon, a co-located event with Training Magazine's TechLearn Conference. GamiCon is the ONLY conference exclusively for Gamification in corporate training, adult education and employee engagement. Learn more at www.GamiCon.us.
Tmn choiceaward 21 gamification
Learning Solutions from Syneos Health® is a full-service provider of practical, high-impact learning solutions that combine instructional design expertise, interactive technologies, and deep subject matter expertise to assist clients in achieving business results. Our ability to design and develop training in a variety of modalities, has resulted in long-term client partnerships. From clinical to commercial pharmaceutical operations, we develop and implement unique learning services across multiple business units in the pharmaceutical setting.
Tmn choiceaward 21 gamification
Lecture-based teaching is wasteful…and it’s everywhere. Usually the lecture is only as good as the person who’s talking, and even if the speaker is amazing, 80% of what’s taught is forgotten a day later. Who we are: We teach Creative Training TechniquesTM that help people learn twice as much in half the time. Our methods create buy-in and enthusiasm, change behavior, and ultimately save time and money. What we Do: We are the industry-leading firm to train your trainers, design your training programs, and develop talent. We stand out: We teach a repeatable process that you can adapt to any training People remember 90% more with our ILPC method Employee engagement increases as skills learned in training are applied back on the job Our consultants include industry experts, best-selling authors, and "Top 40 under 40" winners Our research-based methods are backed by 40 years of testing and refinement
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