2020 Winners List Gamification Winners

1 gamification
Gamification
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Allen Interactions
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Artisan E-Learning has been building award-winning e-learning for clients since 2004. We work with our clients to provide effective, engaging training for their learners. Our clients range from Fortune 500 corporations to medium-sized businesses, non-profits, and associations. We love to make e-learning easy for our clients. That might mean our project manager is on top of all the many details our clients would otherwise be handling themselves. It could also mean being the advocate for the learner (let's face it, a lot of corporate training is built for the company, not the learners). Perhaps it means guiding a client new to e-learning through every step of the process. Whatever your goal, we help you create your perfect solution.
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Training Tools for Developing Great People Skills. HRDQ has been providing training tools for enhancing people skills since 1977. We have an extensive collection of research-based assessments, simulations, games, and programs that come in practical formats suitable for trainers, facilitators, and coaches of all experience levels. Our products are meticulously crafted to enhance the performance of individuals, teams, and organizations. You can rely on us for effective and time-saving learning solutions that cater to the most sought-after people skills of today such as communication, leadership, supervision, emotional intelligence, collaboration, critical thinking, decision-making, conflict resolution, and more. Whether you're a frontline employee or a senior-level executive, our products can help initiate and promote long-lasting change.
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Founded by Gamification Master Craftsmen with a deep knowledge of human motivation principles, Sententia brings more than 20 years of research and experience in the science of adult learning to our clients. We are a trusted developer of learning solutions that help to improve the performance of individuals, teams, and organizations. We offer a wide range of resources and services from ready-to-train programs, facilitator certifications, custom development, and more. Learn more about our certifications, speakers bureau, and gamification designers academy at www.sententiagamification.com. Sententia also hosts GamiCon, a co-located event with Training Magazine's TechLearn Conference. GamiCon is the ONLY conference exclusively for Gamification in corporate training, adult education and employee engagement. Learn more at www.GamiCon.us.
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Learning Solutions from Syneos Health® is a full-service provider of practical, high-impact learning solutions that combine instructional design expertise, interactive technologies, and deep subject matter expertise to assist clients in achieving business results. Our ability to design and develop training in a variety of modalities, has resulted in long-term client partnerships. From clinical to commercial pharmaceutical operations, we develop and implement unique learning services across multiple business units in the pharmaceutical setting.
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Tesseract Learning works with global organizations to help them keep up with change, drive innovation, and stay ahead of the competition by applying the right learning strategies to their learning programs, helping them build a workforce of thinkers and leaders who are more agile & better equipped with skills to create a big impact. We work with customers at all levels of Training & Development paving a road map for building a High-Performance Organization. Our solutions help our customers improve learner performance, helping them gain a competitive advantage and drive their business forward. Our comprehensive offering includes: 1. Training Outsourcing 2. Learning & Training Consulting Services 3. Custom Content Development 4. Microlearning 5. Gamification 6. Rapid development 7. Video-based learning 8. LMS 9. Learning Ecosystems 10. Learning Portals 11. KREDO, Microlearning Platform 12. Off-the-shelf Courses 13. Flash to HTML5 Migration 14. Localization
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The Game Agency, recently named to the esteemed Inc. 5000 list for the second time, has been creating micro-training games and deep immersive simulations, designed to reinforce educational content, assess learner comprehension, and increase knowledge retention, since 2007. TGA's corporate training games have been played in over 100 countries and in 20+ languages and cover topics such as new-employee on-boarding, sales and product training, social skills, leadership development, security, safety, compliance, financial literacy, systems and processes, and customer service. Their game authoring tool, The Training Arcade® has a library of 9 training games that can be rapidly deployed in 16 languages with any content in minutes (no coding required). Its robust analytics dashboard is designed to unveil patterns of individual and group engagement with any training material, thereby improving training ROI by revealing knowledge gaps, personality behaviors, and group comparisons.
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