Recordings
It is essential that organizations learn how to train, motivate, advance, and retain high-value Millennial and Gen Z workers. These workers have been digital for most of their lives. They often need soft skills training earlier than their predecessors, and they expect to have access to training anywhere. In this webcast, we’ll focus on how organizations can further capitalize on their training infrastructure to improve worker skills and job satisfaction using next-generation e-learning methods and courses.
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By 2030, an estimated 50 percent of the American workforce will consist of contract workers, yet most organizations do not have consistent hiring and onboarding procedures in place for these individuals, and every day, the IRS issues penalties for the misclassification of employees.
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Sales organizations often look at the competition as the enemy that must be beaten. With this mindset, salespeople and managers often fight the competition in full view on the customer’s front lawn, damaging your company’s reputation.
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When violence erupts in a workplace, the outcome, impact and events of the scenario are unpredictable. Injury or death of building occupants, lawsuits, property damage, and diminished trust in the organization by staff and the community are just a few of the possible consequences.
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Training professionals around the world use the Kirkpatrick Model to show program value, but many struggle to get beyond Level 1 Reaction and Level 2 Learning to get to what’s important: change in behavior and organizational results. Some have even suggested that getting to Level 4 Results is impossible without an extraordinary amount of resources being employed.
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A common challenge that faces both designers of e-learning and the learners is how to avoid tedious, meaningless e-learning. Scenario-based modules and learning simulations are two approaches to design that can elevate a training opportunity. Scenario-driven designs enhance motivation by simulations, along with games and scenario-based modules are commonly accepted as an "advanced" type of e-learning. These approaches are closely related. Scenarios usually increase learner involvement and engagement through rich contexts and challenges that learners find meaningful. Simulations can be even more effective as they also engage the learner through real-life actions and intrinsic feedback and delayed judgment. Creating impactful scenarios and simulations depends on the insightful application of these instructional interactivity elements in your designs.
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Like all great HR technology, gamification is only as good as the people who design it. For your gamification to succeed, it must genuinely reflect your workplace culture, mission, practices and needs, because every organization, like every employee, is unique.
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Globalization has made virtual teams a business necessity. The search for new markets, top talent, and innovation means that teamwork is required across borders, cultures and time zones. While global teams offer opportunities for collaboration and new solutions, problems created by distance and limited face-to-face contact can be significant. Training can play a critical role in helping global teams work together effectively, leveraging technology and just-in-time online tools that enhance team connections and results.
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New technology has drastically changed the way we learn, and employers are incorporating it frequently to more effectively engage their learners and reduce the time and costs of training. In the coming year, we’ll continue to see companies rapidly adopting new, innovative forms of learning.
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The market is changing fast, and jobs are being reinvented every 3-5 years. The problem is, we can’t go back to school every 3-5 years because it’s time consuming and expensive. Combined with people’s changing workplace expectations, we find ourselves in a new working world with a different set of employee engagement challenges.
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Wouldn’t it be great if you could create training material quickly and easily without having to spend a whole lot of time and money designing your assets from scratch, or having someone do them for you? Have no fear: Kid Captivate is back for another, more advanced round of Adobe Captivate 9 magic.
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If you're a busy mentor, trainer, manager or leader, then developing a strong coaching habit can help you work less hard and have more impact.
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Gallup and others claim that in spite of an improved economy, only 32% of your employees are engaged! This webinar can best be described as a paradigm shift in engagement circles... and based on feedback, you might experience your own personal journey of self-reflection and self-discovery. You'll gain a better understanding of how you can help leaders boost engagement within their organizations through greater personal accountability at the employee level.
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In this training, presentation expert and PowerPoint MVP Ellen Finkelstein will model engaging webinar training for you while showing you the principles so you can use them yourself. There are many advantages of webinars over live training but one disadvantage is how easy it is for people to multitask.
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Join Jesse Novak in exploring the possibilities of Gamification and creating a fun learning culture in your organization and knowing why this works.
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The main skill of trainers and designers is to impart knowledge. But reflect upon this:
Do you simply explain content and bore learners to death or do you generate enthusiasm and engagement with a story? How do you distinguish what your true style is?
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As organizations strive to address their clients’ critical business issues, T&D professionals play a vital role in creating and implementing talent development solutions for their organizations. In a recent study by Deloitte LLP, human capital strategy is seen by many CEOs as one of the top priorities for growth, presenting an exciting opportunity for learning professionals. To address this crucial role of connecting talent development to an organization’s complex growth strategies, T&D must strategically go beyond the need expressed by one person, one department, or one executive and help to define what the business truly needs. After all, no one needs training . . . they need the outcomes of training.
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Whether online or in the classroom, you’ve felt the pain. Training so lecture laden that you wish you had a magic wand to make it all go away!
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How can you strategically innovate your training so that your learners develop new knowledge faster, become more deeply engaged, and have a greater impact? Emerging technologies are providing many new and different approaches for designing and delivering training ... but where to get started?
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Learning analytics is changing learning and development (L&D) departments dramatically, and the departments that effectively leverage analytic processes will create substantial competitive advantage for their organizations. This webinar focuses on defining new measurement needs and describing new analytic solutions that can dramatically boost the impact of talent development programs. John will share insights based on CEB research and best practices formulated while deploying world-class learning analytics tools.
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In 2013 TechSmith ran a study with 1900 participants to learn more about video viewer preferences and what attributes make for effective videos. During 2016, TechSmith conducted follow-up research to see how these views have changed over the last several years as video has become more prevalent and more widely used.
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An effective learning management system (LMS) engages your workforce, reduces training costs and elevates skills to maximize productivity. But if your system isn’t optimal, it’s not delivering these benefits.
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Opening channels for collaborative communication is critical in today’s ever-changing work place. Employers and managers risk drowning out valuable input and alienating employees if they simply push information out and dictate direction. However, providing and managing invitations to participate can be challenging. In other words, moving from monologue to dialog is necessary, yet difficult. You must balance presenting clear information concisely - that is, commanding the room -- with facilitating input and innovation - in other words, collaborating creatively.
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Scenarios have been with us for so many years. Yet, a significant number of designers and trainers use these as a memorization tool or branching exercise. They forget that scenarios are supposed to recreate life situations.
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