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What are the important ways we can lead others to a collaborative whole? How do we align our teams and our self to the organization's goals?  David Rock, Your Brain at Work, has been researching the challenge of collaborating and influencing others and provides a good rubric for IT Leaders. He uses the acronym SCARF (Status, Certainty, Autonomy, Relatedness, Fairness). All people seek to move away from threats and toward reward. David has defined five rewards, that when leveraged, can help you influence others. The SCARF acronym illustrates the desired rewards in the light blue portion of each box.    In this diagram, the dark boxes represent the opposite- the fear response. Sheldons tend to be fearful as a default, trusting only when trust has been earned. This is a common characteristic of someone with a high compliance behavior found (often) in IT. With a desire for perfection, the fear of being wrong can become a disabler. Note that very common work situations like making a mistake, undefined outcomes, hierarchical decision making, lack of trust and unfair choices can provoke a fear-based response to highly technical people. A new CIO might try praise to convert the Sheldons to a collaborative whole, but this could backfire. Recent research by Carol Dweck and Daniel Pink illustrates that praise unrelated to effort/outcome is ineffective. Donna Volipitta writes in her insightful blog; "Our brains are wired to want to succeed. We just don’t always know how. Feedback should be kind of a feeding frenzy for the brain because, if done effectively, it opens up the opportunity for all types of intrinsic rewards and growth. Unfortunately, this opportunity is often wasted because our natural instinct is to praise ability and reward with extrinsic rewards. The result? We undermine that drive to succeed."
Lou Russell   .   Blog   .   <span class='date ' tip=''><i class='icon-time'></i>&nbsp;Jun 17, 2016 06:28pm</span>
Sheldon does these things well:Seeing Systems- he can read the entire interplay in an organization and knows there is rarely one simple answer. Experiments and Failure- he uses his scientific process background to learn from experiments that are not successful. This is processed as learning not failure.Strategy- he can see the chess board and manage many steps into the future.Ownership- he is (over) confident and owns the small universe that is his expertise.What Sheldon needs to learn:Financial Business Acumen- he needs to learn that outcomes on their own are meaningless if they do not contribute to bringing value to the organization.Resiliency- change is constant and is likely to increase. Dealing in the unknown and chaotic work world is a core competency now and into the future. Seeing Others- observing and learning how to read others is critical to collaboration.Trust- both parties must have equal responsibility since trust is bidirectional.Emotional Awareness and Regulation- growing these emotional 'muscles' is the prerequisite to the Empathy required to drive collaboration.Politics- seeking power and prestige is not bad or good, and clarity of the game is necessary to get work done. 
Lou Russell   .   Blog   .   <span class='date ' tip=''><i class='icon-time'></i>&nbsp;Jun 17, 2016 06:27pm</span>
Knowing our readers, some of you may think that one of these stories is about you. It might just be. If you wonder, use the inquisitive energy to look around you for new ways to grow business value and keep the Sheldons at bay. Whether you lead, work in or work with Sheldons, you alone own your growth. Most of the easy projects have been done, so anticipate growing change, complexity and mystery. As these increase, fragmentation of collaboration will  increase as well unless we all fight back. The anecdote is commitment to this: you have to keep learning. Face your work with clarity by looking at your own assumptions, goals, strategies and outcomes. Commit to your growth and help others grow. Even Sheldon continues to try to understand the world he is in. Here's an offer to help you start: join us for a one hour free webinar and learn how the RMA tools will help you build a new culture with less Sheldons.  ​
Lou Russell   .   Blog   .   <span class='date ' tip=''><i class='icon-time'></i>&nbsp;Jun 17, 2016 06:27pm</span>
Here are four statements. Three are quotes from Sheldon and one is a quote from someone else. Tell us who the fourth quote is from and win a free Behavioral Intelligence Assessment.Are you made of Copper and Tellurium because you are CUTE.What exactly does that term friends with benefits mean? Does he provide her with health insurance?Physics investigates the essential nature of the world and biology describes a local bump.  Psychology, human psychology, describes a bump on the bump.You know that they say.  Revenge is a dish best served nude. Email your answers to pm@russellmartin.com   
Lou Russell   .   Blog   .   <span class='date ' tip=''><i class='icon-time'></i>&nbsp;Jun 17, 2016 06:27pm</span>
In late May, I wandered the caverns and halls of the Denver Convention Center with 10,000 of my peers from all over the world. It was overwhelming to see how the industry is changing. The changes at the annual ATD Conference included a large, growing international learning group, new buzz words, deeply meaningful keynotes, frank updates on the state of the organization, as well as multiple new vendors, and the conspicuous absence of some oldvendors. Everyone earned every step on their athletic armband with claims of seven + miles per day trekking to the activities. Brittney and I co-taught a concurrent session on implementing our two-dayLeadership Simulation using the Leadership Training book, updated in late 2015.I also had the privilege to teach a pre-conference Project Management for Learning Professionals workshop for 30 people from across the globe. Most interesting, less than five learners were building 'training'. The Learning and Development (L&D) field (now called Talent Development by ATD  is a diverse, somewhat undefined and talented group, who are implementing more complex projects than ever before. What they do is grow people. If they are really good, they also grow business performance. A company cannot be independent of the L&D staff working for them. In fact, L&D only works when the business is dependent on this innovative growth, specifically now, as all work evolves at the speed of technology.  Companies have various defined initiatives that include selling more, building more and making things more efficient. A critical role of Human Resources is to protect the company from its people. (This is called compliance.) The attendees at this conference are often the only people chartered with growing individuals within their organizations. We believe that this is sacred work.   As individuals, we continue to find new ways to quickly learn, usually online. Growing corporate human beings requires much more than a training course. Success depends on follow-up and follow-through. An independent training event disconnected from strategy is a waste of money and velocity. Alignment requires complexity, influence, depth of knowledge and resilience. The roles of L&D require highly technical competence (e-learning, simulations) as well.  Job descriptions and accountabilities, if they exist, vary greatly. To meet business goals and engage employees requires constant adaptation to new technology, processes, people and challenges. In other words, performance improvement of human beings drives the ROI of organizations.
Lou Russell   .   Blog   .   <span class='date ' tip=''><i class='icon-time'></i>&nbsp;Jun 17, 2016 06:26pm</span>
​Each month we are going to publish a challenge. Send us an email explaining why you are the best at that challenge and how you solve it. If you win, we'll splash it all over social media, print it in the next newsletter and send you a $100 Amazon card. Email info@russellmartin.com June's Challenge: MetricsHow do you measure the success of your L&D programs? What are your metrics and how does it help you grow your department's contribution to your organization?  What do you still want to improve? ​
Lou Russell   .   Blog   .   <span class='date ' tip=''><i class='icon-time'></i>&nbsp;Jun 17, 2016 06:26pm</span>
This equation shows the challenge: knowledge and skills, combined with a motivated learner, are required to grow performance. If a learner has no knowledge or skills, and is highly motivated, s/he can't learn. If the learner has all the knowledge and skill and is not motivated, s/he will not learn. In either case, if learning doesn't occur, performance does not change. To differentiate these terms:  Knowledge, skills and motivation can be acquired and discouraged in many ways in an organization. In most instances, this occurs outside the L&D function. All three must work in concert for learning to occur. For example, micro-learning is 2016's buzz word. We are motivated to use micro-learning ourselves, quickly looking things up in the moment on Google. Just-Enough and Just-In-Time are good solutions for knowledge, but less useful for skill and minimally influential for motivation. Clearly, micro-learning cannot be the only tool in the box for performance change. For example, you might be looking up how to change a tire on YouTube or Google. If you don't have the skills to change a tire (for example, enough upper body strength to get the lug nuts off) or you're afraid of putting your car up on a jack (motivation), the micro-learning won't create performance improvement. Skills and motivation are missing. A five-module online e-learning program on changing a tire would have the same barrier to success. Best solution? Your parent helps you practice in the garage, teaching  you to loosen the lug nuts when they are too tight. This is basically instructor led training (ILT) or coaching. It might even be more effective if one of those videos was watched first. Skills, knowledge and motivation combined create learning.  I love learning new things and most of them don't change my behavior much. In business, we must not stop at learning. To be clear: Training (any mode) does not guarantee learning, and learning does not guarantee performance.   Skills and knowledge are required to drive performance change but motivation is the hardest and largest influence. This is where metrics are extremely appropriate. Understanding the context of a learning intervention (the why?) helps, but the biggest motivator is a leader who prioritizes and models the time to learn; and aligns the expected performance with the need of the business through coaching, mentoring and specific feedback. This is hard and rare.  In the recent excellent e-book Report: The State of Learning and Development in 2016, by Jennifer Hofmann,Insync Training, and Brad Thurber, Mimeo, their well-written research shows that companies are not following through to drive performance. I have marked their research in yellow throughout this newsletter. Here is some of what they found in their research of 500+ companies earlier this year:  Face to face classroom learning is still the most popular mode of training, with 94% of L&D teams using it. Virtual training (instructor and self-led) is on the rise.The most overrated learning modalities are online games and face-to-face learning. (note: 94% are using these methods).Only 3% of L&D use solely virtual training methods.Only 9% of the successful L&D programs use standardized methods for measuring their success.  Imagine a leader coming to you and asking you to hold a half day workshop for a troubled team to help them get along better. Most of us would jump at this opportunity- all good L&D professionals have a big bag of facilitation tools ready for just this event. I'd pick doing some pre-work assessments and design customized facilitated interactions to grow awareness, authenticity and trust. The people would leave the meeting feeling like they really do know each other better, and MAYBE things can improve. It's not my job after the session ends, right?  In a meeting similar to this, I was putting my tools away and was privy to a side conversation between two of my more engaged learners. The discussion was work related and within minutes, both were screaming at each other with various words not printable here. Excuse me!? What just happened? We get what we accept.  Clearly, this was not the first time these two had spoken like this to each other. The next morning (another session, same team), I explained what I saw and asked them to write letters to every other person in the group with what they valued and needed. It was a tough morning, but the deep discussion influenced future performance. Notice that this moved deeply into motivation; knowledge and skills were not big parts of this problem.    The biggest influence, though, had little to do with me. In this case, the leader of this team was in the sessions and reinforced the promises made going forward. The team agreed to hold each other accountable for behaviors, and they self-regulated well. Here lies the dirty secret of training- performance will not change unless bosses and peers recognize, encourage, and demand the performance. If this does not occur, you’ve acquired another pile of skills and knowledge without purpose. There's the highest cost- the people in this team now know all too well that no one is serious at this company about performance change. They're all going to keep going through the motions, pretending that training helps and knowing that nothing will ever change. Guess what they'll put on their engagement survey? Successful learning that drives performance, supported by leadership, drives engagement. One-off training, disconnected from real problems and accountability kills engagement.     In our Project Management, Leadership, and Team learning interventions, we are careful to tell the terrible truth to our learners. We emphasize that it's likely that no one will ask them what they've learned or expect them to use any of the skills and knowledge they've practiced and acquired. In fact, often their leaders tell them "You know what, could you wait on doing that new leadership thing? We're just too busy now…" Our hope is that if we prepare our learners for this reality, they will still use the tools and processes all by themselves to make their life easier. Team adoption is awesome, but I want our learners to go alone if they must. 
Lou Russell   .   Blog   .   <span class='date ' tip=''><i class='icon-time'></i>&nbsp;Jun 17, 2016 06:24pm</span>
​​Training / Learning and Development / Talent Development is immature and less effective than it must be. The rest of the company does not see our services as particularly valuable. In truth, most think they know exactly what we do (make PowerPoint slides) and don't believe it's very difficult.  From Hofmann and Thurber: L&D teams struggle the most with budgetary constraints, then getting executive buy-in. They struggle to demonstrate a return on investment (ROI). Clearly, if we can't even make up our minds about what we call ourselves, our brand is not strong. In truth, very little time is used making PowerPoint slides, of course. Why don't we push back and sell our services to our internal customers more effectively? How do we market the value of learning and the process to drive performance?   Here's how it usually plays out- a manager has a problem and it's gnarly. Not only does s/he not know what to do about it, but also doesn't have the capacity or time. Let's call Training! Throw the issue over the cubicle and make sure it lands on another scapegoat- Training is the perfect candidate. Best case, the training works. Worst case, we blame Training for not working.  Much like Charlie Brown kicking the football, Training gets the call and is excited to finally tackle a gnarly, important business problem. No one is available to talk about what the issues are, and the manager will not be able to attend the session. The trainer reluctantly builds a learning strategy from things that have worked before, still hopeful a breakthrough will occur. As the session begins, half the people don't show up on time, and some not at all. No one knows why they are there and all are fearful that they are in trouble for something. At the end, the talented, caring team members (motivated) thank the facilitator for some new thoughts and techniques for managing the problem and that's the last word ever heard from this team. No one asks the learners about the session, no one changes behavior and the leader moves on to the next crisis.
Lou Russell   .   Blog   .   <span class='date ' tip=''><i class='icon-time'></i>&nbsp;Jun 17, 2016 06:24pm</span>
I've been often asked in my workshops:See more on must-learn and learn-on-need.Read more about references.Two Types of References: Must-Learn Support and DetailsThere are two types of references: (a) must-learn support and (b) detailed references. Must-learn support contains information that enhances the learning of the must-learn content. Since the goal of the must-learn lesson is to make it short, succinct and focused, inserting the must-learn support references may interrupt the succinctness of the must-learn lesson. So, we move it on top as an optional link.  An illustrationTopic - Toxic Waste Drum LabelingMust-Learn Lesson:John says:"I'm confused. This drum is intended for XXX waste. But I was told by Darren, that the content of the drum just came from YYY plant. Shouldn't we use the YYY label and not this drum for XXX waste? Mary responds:"You have done this before. You can figure it out."  Question to participant: "How should John proceed? How can he really be sure which label and drum to use? Should he find the exact label code to ensure that XXX waste matches the YYY drum.Must-Learn Support References:If you position a list of "Guide to Drum Labels" on top of the screen, what is the likelihood of the participant clicking this link to learn more about drum labels? The probability is definitely high. Why? Because we added a Story Question in the must-learn, that prompts the learner to go and seek the answers. Detailed References: The detailed references is more of an over-all type of reference that may contain a long list of labels, resources for labels, how to procure and find them, etc. The must-learn references may also be part of this detailed reference.Build Curiosity and Continuation of the Story Lesson In the Story-Based eLearning Design, we use stories to deliver the must-learn content. To make it natural and engaging for learners, the must-learn lesson and the must-learn support references should continue the flow of the story. What prompts the learner to open the references is the conflict and challenge to answer the questions posed in the story.Learners do not think of the references as readings. They look at the references as a continuation of the story.ReferencesCase Study- Reducing eLearning Cost to 50% by Using Must-Learn Lessons and Micro-Learning.Why Simple Rules Produce Instant Learning and Application.Provoking Learners with Story Questions. Ray Jimenez, PhDVignettes Learning"Helping Learners Learn Their Way"Ray Jimenez, PhD Vignettes Learning Learn more about story and experience-based eLearning
Ray Jimenez   .   Blog   .   <span class='date ' tip=''><i class='icon-time'></i>&nbsp;Jun 17, 2016 06:22pm</span>
Do you find it arduous and very challenging to identify stories that produce engaging content?  Have you heard the saying, "the answer is just under your nose?" Believe me, stories abound.  Abundance of Facts, Scarcity of StoriesFactual and data content are easy to find. They are abundantly spoonfed to us by SMEs (subject matter experts) or expert technical teams.  We are never short of data. There is an abundance of these. Remember the slide decks that our SMEs provided us? (Phew!). Unfortunately, many designers and writers find it gruelling to pinpoint thought-provoking stories to accompany the data or factual content. They say "they are scarce." Not at all! The answer is really right under our noses.  Where do data and fact originate?Data does not come from thin air. It does not come from computers churning them out into great infographics. I once saw this placard from a science lab: Most content, if not all, come from events in our lives - nature, laboratories, situations - in or from living things. So any form of data, information or statistics reflect what is happening or what we observed in our environments.  I also call these organic items. One might also argue that content is the form while stories are their substance. Taking a closer look at your factual or data content, you’d be pleasantly surprised to find stories which are built-in or inseparable elements of said content. Stories are native and innate in the content. How to Extract the StoriesTo extricate the stories, we need to use "extraction tools" or "refining tools." The tools are called Story Questions.From the data on hand, you may derive real-life events, situations, narratives, stories, characters, emotions, conflicts, resolutions, anecdotes - the elements of the story. Statistical anomalies: "What’s the cause of the anomalies? What brought about the incidents? What is the impact, negatively or positively? How is the anomaly easily described? Deviations from targets: "What drove the deviations? Who and how was this received? How are people adjusting the strategies or actions to address deviations?  Disconnect in assumptions: "What are the differences in assumptions and their origins? What are the sentiments and feelings about the differences? How are these likely resolved and what happens if they are unresolved?Fatal flaws: "What is the accident or error? What are the consequences? What was missed or omitted? What costs or benefits were derived? Exemplar results: "Why was this unexpected? How was this inspiring others? What was the contrasting, below-par results and what was the value realized? Who benefited?  Go Beyond the Numbers I learned this thought from a Harvard professor:  ReferencesRemove the Sting of Compliance Courses: Make Them Short, Succinct, Easy to LearnProvoking Learners with Story QuestionsEmploying Story Structure and Dynamics to Engage Different LearnersRay Jimenez, PhDVignettes Learning"Helping Learners Learn Their Way"Ray Jimenez, PhD Vignettes Learning Learn more about story and experience-based eLearning
Ray Jimenez   .   Blog   .   <span class='date ' tip=''><i class='icon-time'></i>&nbsp;Jun 17, 2016 06:21pm</span>
Learners learn by trial and error.Which is better - trial and error or scientific learning? Why?Have you experienced learning quickly by committing an error or mistake? View the recording session to shed more insights on learning through trial and error.Click here to download the PDF handout.Tips:Start objectives by asking them what they hope to learn within the confines of the topics.Ask what errors they experienced and discovered, and what have they learned from them.Encourage them to share how they would handle a difficult situation.Request them to search in company records the cases and incidents that taught people the lessons.Cite current practices that were introduced because of a complaint or incident.An example : In one company, all meetings now start with a few minutes on safety policies and procedures in case of fire or related accident.Focus on highest value, errors, workarounds and solution.Use workarounds as a learning approach. Translated positively this means problem solving, troubleshooting, tricks, maneuvers, shortcuts, best solutions, etc.Identify high impact work and business performance areas.Simplify content: deliberate reduction.Discover immediately useful content to solve problems. Teach learners to ask 5 questions. Select a topic then ask:     a. What/why do I want?  - Objectives     b. What do I know now? - Draw out experience and knowledge     c. What is fun to discover? -  Find the fun part     d. What do I want to try? - Encourage exploration/adventure     e. How do I feel? - Appeal to emotionsFacilitate learning by introducing hints.People learn best by trial error and not following organized content. They are more inclined to explore and discover. They get excited as they learn from their own insights.So... always leave room for trial and error, even if you have pretty good-looking  lessons created as your labor of love.  Don't clip your learners' wings, cut off their imagination or frustrate their need to play.  Ray Jimenez, PhD Vignettes Learning Learn more about story and experience-based eLearning
Ray Jimenez   .   Blog   .   <span class='date ' tip=''><i class='icon-time'></i>&nbsp;Jun 17, 2016 06:20pm</span>
Why do we snooze when we are lectured at and why do we perk up when we are watching a story unfold?  In the previous installments we talked about the different learner types as well as the elements of an effective interactive story that positively impact each kind of learner. We now have a clearer picture of how to structure our stories to make our lessons come alive. This time, we take a look at the science behind the story-learner relationship.  What happens to the brain when it's exposed to an effective interactive story experience? How can we use this to our benefit? Human Nature and Stories Look at these commercials. What attracts you to them?   Quick: Pick a memorable TV commercial from the last five years that made you really want to buy a product. Chances are, you'll pick a commercial that made you feel something: it might have made you laugh, or touched your heart, or made you think.Advertisers know that to make a brand or product memorable, you have to tell a story. In 30 seconds, a well-crafted commercial can inspire a variety of emotions that really grab the viewer. These emotions and ideas are now positively associated with their brand, and makes the brand more appealing. Voila! Recognition + Emotional Connection = Brand loyalty. This philosophy works because as we learned about Positive Stories, touching the emotional core of people increases their sense of involvement, memory, and makes them more receptive to ideas and learning.Cause and Effect: The Story in a Nutshell Brains light up and get pumped up when we tell or listen to good stories. Researchers in Spain found out that compared to a plain, straight-laced, bullet-point presentation, using a story in presentations activates more areas of the brain. Multiple sections of the subjects' brains were lighting up as though they were experiencing the story in real life!  Lauren Silbert, Greg Stephens, Uri Hasson How is this applicable and useful to our Learner Types? According to Leo Widrich, whenever we hear a story, we want to relate it to one of our existing experiences.The insula is the part of the brain which we use when we are trying to relate to something or to find similarities between our experiences and those of others. It allows us to empathize and to connect through shared life stories. The insula allows us to create links between causes and effects, and to remember those connections.This is the part of the brain that we aim for when creating our interactive stories. In the diagram above, we see what is called the Neural Coupling Model. The two brains in the diagram are individual items, each one with its own unique set of memories, knowledge, thoughts and so on. Simply defined, neural pertains to the brain, and coupling means "the pairing of two items". This phenomenon happens when a speaker is able to create similar brain response patterns in another person, creating a connection between them through the story or information being shared.This connection makes the listener more open, empathetic, and understanding. In turn, this makes for better learners.In eLearning where the verbal communication between speaker and listener is absent, the emotion and vividness of our story are even more important. Furthermore, to encourage the "coupling" of lessons and learner, we encourage the use of Story Questions - questions that bring in the learner to interact with the story.Hard-hitting Stories that Make an ImpactBut of course, we are not scientists or neurobiologists. Knowing how the brain reacts to stories is great; now how do we use this in practical terms?1.   Study learner types. Use or create stories that will touch each kind of learner and have a universal appeal.   2.   Simplify. Our Instant Learning tips tell us to keep things short, precise and concise. Don't skimp on the details, but avoid unnecessary length as well. A balance is what we are looking for to be effective. 3.   Keep it fresh. Most of your learners will be adult-aged, and are likely to have undergone other trainings before. Avoid clichéd stories and overused words or phrases to avoid loss of impact. In one study, scientists found out that common phrases like "rough day" didn't even register with listeners anymore. 4.   Keep it real. Aim for real-life experiences that people can relate to. Use your own stories! If that does not apply, do more research and get stories from real-life people and case studies to make the learning more authentic.SummaryWhile there are a variety of learner types, the human brain and human nature work pretty much the same way for most people you will encounter. An understanding of how the brain works with regards to interactive stories can give you a powerful teaching tool that will add a new and more engaging dimension to your courses.Related linksWorkshop Tip 10: How to Teach Very Complex Ideas with Story-Based eLearning ScenariosWorkshop Tip 38: Making Learning Styles Come Alive in Interactive Stories Workshop Tip 39: Employing Story Structure and Dynamics to Engage Different LearnersYour Brain on FictionRay Jimenez, PhDVignettes Learning"Helping Learners Learn Their Way"Ray Jimenez, PhD Vignettes Learning Learn more about story and experience-based eLearning
Ray Jimenez   .   Blog   .   <span class='date ' tip=''><i class='icon-time'></i>&nbsp;Jun 17, 2016 06:17pm</span>
   In the workshops that I conducted on Story-based eLearning Design, participants constantly ask: How do we implement Story-Based Learning in our entire company or in various forms of our learning?  There is no one sure-fire answer to accomplish this. However, there are concerted strategies that help your organization apply the Story-Based Learning Design. Reputation of Stories and StorytellingAn advantage is that most employees and leaders are very familiar with the concept of stories and storytelling. The use of stories is fun, engaging and entertaining -- not boring. The downside is that there is an inertia in most organizations to push "telling" and "data dump" as a method of learning. This is linear design which is a huge hurdle. Fighting the Momentum of Linear Design The power and thrust of linear design is so strong, that sometimes, it seems so difficult to make a change.Over the past few years I have been meeting clients, both large and small-size companies, wanting to inject, energize or revitalize their learning and training programs using principles from the Story-Based Design. Some of these companies want all their designers to embrace and always include some form of story and story-design and context design into their programs.This is well and good, but how do we implement the ideas? Always follow up by asking the participants certain questions.What is Story-Based Learning? The focus of the Story-Based Learning is getting learners involved with the stories and experiences related with the content. The immediate thrust is adding context, helping learners find meaning and applications of the content. Story-Based Learning is not a specific method and technique. Many methods we use today are Story-Based  though we use different labels. Examples are: discovery, troubleshooting, problem solving, critical incidents, case studies, scenarios, branching, social conversations and sharing, diagnostics, and many others. The Starting Point is Content DeliveryMost of the opportunities when making a change in Learning Design is through delivery of content. Hence, this is where we focus our strategies. Other types of learning thrusts may need other strategies.Implementation Tips Small Lesson Changes - Easier to ImplementUsing a small or micro Story-Based Lesson  like the "My Declined Credit Card", provide opportunities to change small sections of your content. There is a temptation amongst learning specialists and leaders to be carried away by their enthusiasm. When they find a new model, like Story-based Learning, they want to immediately make a total change to the courses and projects. Resist this temptation. Be conservative. Focus on small nuggets and snippets that you can redesign to use the Story-Based lesson.  Showcase Your New Lessons to Subject Matter Experts (SMEs)Seeing is believing and buying a concept by seeing a product is more compelling than telling about the product.Help your SMEs to understand the new design by seeing and feeling and having an experience. The theory becomes useful when seen in action.Over time, develop your own library of models, like these models I created. Show Proof that Stories Impact LearningTo prove that stories and real-life events impact learning positively, do a simple exercise and show it: Select and compare two small lessons.One with purely static and factual data and the other one with some stories to relate the value of the data. Conduct a small test and obtain the results.More Inexpensive ApproachesIn constructing lessons, you may borrow (adhere to Creative Commons policy- link to http://creativecommons.org/policies) some stories from the web sources like YouTube stories. The goal is to find a story and use this as the heart of your Story-Based lesson.Use videos for your Story-Based lessons. But don't just show the videos. Have an "experience-sharing" discussion about the ideas from the videos. See how we borrowed the Values.com video on "First Date" and add interaction to the video.Even Easier to Implement - Story ConversationsAn Interactive story is unlike storytelling. Interactive stories may be applied in all types of learning. It can be applied in social learning, presentations like Chalk Talk, face to face classes, and even in webinars.It's About the Learners' StoriesThe thing to remember is that Story-Based Learning is not a tool, a technology, or a process. It is a belief system and value system that's says: ConclusionFighting the momentum of linear design can be difficult. You will certainly meet all kinds of resistance. But if you implement the tips presented here and slowly but surely embed Story-Based learning in your content design, you will eventually see gradual acceptance. If you believe that learners should take center stage rather than the trainer, then  Story-Based learning is the best way to move forward. Ray Jimenez, PhDVignettes Learning"Helping Learners Learn Their Way"Ray Jimenez, PhD Vignettes Learning Learn more about story and experience-based eLearning
Ray Jimenez   .   Blog   .   <span class='date ' tip=''><i class='icon-time'></i>&nbsp;Jun 17, 2016 06:15pm</span>
  More often than not, compliance courses have received a bad rap and reputation. The main complaint is that compliance courses are just "clicking boxes to meet lawyers' needs." As the perception persists, part of the blame is caused by designers, trainers and leaders abandoning the "learning side" of compliance. Consequently, these courses have been relegated to the category of being necessary evils. I am not giving up on compliance courses. From what I know of compliance courses, the intent is to protect peoples' lives, reduce costs, avoid fraudulence, keep our environments safe and many others. Without good compliance courses, we are all at risk.  Recently, I spoke at the  ATD (Association of Talent Development) Conference in Las Vegas on the topic Micro-Compliance Learning. My goal was to share how to remove the sting of compliance courses by making them short and easier to learn.  Live Demos of Micro-Compliance Lessons Please play a couple of examples of a micro-lesson. These demos are prototypes only. They address a small but significant section of a large compliance course.  Code Pink - Hospital ComplianceStash the Cash - Banking on Money LaunderingWhy and How Micro-Compliance WorksThe key principles are:Shorten compliance courses by focusing on the most important lesson.The average time of a lesson is 2-3 minutes.Relegate readings of policies and procedures as reference links. You can still track these readings by using a tracking device when learners scroll the page.Invest in the lesson story and not in a series of long slideshows about the policies with just text.Deliver the micro-lessons in smaller bits and pieces, weekly, daily or spaced over time.Insights Invaluable to Successful Implementation of Micro-Lessons"What if it is required that learners must read pages?"The cheaper way is not to put lengthy policies and government rules in long, narrated slideshows. Keep them in PDFs or text that learners could scroll through and still track if learners have done so. "Is it enough to focus on the story and some important parts of the lessons?" Overloading learners will likely bring results, although, records show they simply clicked through all pages in typically long, very long lessons. "But our lessons must be learned in 2 hours. Lawyers require this."Let learners focus on key ideas, like the examples, then let them do additional activity and readings to consume the hours. By doing this, you are not boring the learners."We are required to test for knowledge retention and compliance."In most cases this works. However, oftentimes, this encourages the learners "to game" or "cheat" the system. True or false and multiple choice types of tests are clicked repeatedly for a trial and error approach just to complete the test. Asking learners to write something may also help them to reflect their understanding of the lesson. There are authoring ways to provide feedback to learners without having someone track all the answers. How can you deliver by spacing out lessons?Learners are busy and would welcome receiving maybe once a day or once a week, a 2-3-minute micro-compliance lesson. Most compliance courses are repeated once a year and to avoid the yearly end rush, advance spaced out lessons are usually convenient.Conclusion Compliance courses are often the first line of defense to keep companies compliant. It does not mean, however, we relegate these courses to data dumps and verification of scanning pages. They can be made engaging, short and help learners learn important contributions of compliance courses. Related LinksCreating Big Lessons By Using Small DataKill Boring eLearning with Story-Based Lessons Anti-Bullying - How to combine story with a compliance lesson?Ray Jimenez, PhDVignettes Learning"Helping Learners Learn Their Way"Ray Jimenez, PhD Vignettes Learning Learn more about story and experience-based eLearning
Ray Jimenez   .   Blog   .   <span class='date ' tip=''><i class='icon-time'></i>&nbsp;Jun 17, 2016 06:13pm</span>
  The focus of most curation methods when applied to learning is in organizing, filtering, distilling, adding value, etc. to content. This is like serving food (content) in an improved way. There may be a risk in this trend. As trainers, designers and learning specialists, we continue to look at our role in curation as content servers, not learning facilitators. I propose, we focus on content co-creation as a process. I am not giving up on compliance courses. From what I know of compliance courses, the intent is to protect peoples' lives, reduce costs, avoid fraudulence, keep our environments safe and many others. Without good compliance courses, we are all at risk.Simple Experiment In the illustrations below, the first (Illustration 1) is a content from a webinar speaker and the second one (Illustration 2) shows added insights from participants. We asked participants to add their insights to the presentation. I ran a survey  with twenty participants and asked them to review both sides and gauge their reactions. Please review the illustrations below. Presentation - Illustration 1Adding Insights - Illustration 2 Respondent's ResponsesThese are samplings of responses.On the Presentation:  "Ideas provoked in me a thought.""But I was passive to it.""It was well organized and clearly stated, however, I wondered how this mattered to me.""The presentation at times was a hit and miss - relevant and irrelevant." On the Insights:"The insights made me smile about how others responded to the presentation.""I saw how others interpreted the content and prompted me to respond to one of the ideas.""I was inclined to respond and comment on the insights because it was personl.""Adding insights allowed me to create my own content, my own understanding of the presentation. "  Adding Insights is Co-Creating ContentAlthough it seemed obvious that adding one's insight is a better learning process since it is recursive where learners interpret the presentation, adding their own meaning - it occurred to me that it is far more important that learners or our audiences add insights as a way to create their own content. Such content  embodies their own understanding of the presentation. It bridges the presentation with that which is relevant to them. Therefore, this increases the value and contribution of the presentation in the real life of the learner. I discovered that a simple insight - small, tiny, spur of the moment - is content from learners which becomes an even more important part of the presentation. Practical Implications - Focus Our Eyes on Learners' Co-Created ContentAgain, this seems commonsensical, but I missed it and now realize that this is the essence of curation - to  draw out the small insights from the learners; not to serve better content. In our rush to learn and implement curation methods in our learning environments, we overlook that our efforts ought to focus in as many ways as is possible, on getting the learners to co-create the content. This does not mean long, tedious demands for writing blogs or articles or journals. It simply means that every chance we have, we try to get learners to add an insight and allow others the facility to add more insights. Related LinksCreative MusingInsight Sharing - How They "Meet and Mate"Reflections Impact PerformanceRay Jimenez, PhDVignettes Learning"Helping Learners Learn Their Way"Ray Jimenez, PhD Vignettes Learning Learn more about story and experience-based eLearning
Ray Jimenez   .   Blog   .   <span class='date ' tip=''><i class='icon-time'></i>&nbsp;Jun 17, 2016 06:11pm</span>
 We can learn from politicians. When they say "my comment was taken out of context", what they mean is that the press reporter used their statements giving it a different meaning, which is not the original intent of the politician. How does an idea, statement or content be taken out of context or stays in context? Context Changes Actually, in the learning world, context changes depend on the situation or condition. But where, how and why it changes is interesting since it shows us how to use and add context effectively. Context is about meaning and application of ideas and things. Meaning comes from an inherent objective information (object) about a thing and/or an idea. It may also come from the interpretation of a person or a learner, or both. As an example, a content says "1 + 1 = 2," this is an object. A learner may say, "One apple put together with another apple are two apples," this shows a context.Another way of understanding context is about the movement of an idea (object) towards its application in real-life.  Another way of understanding context is about the movement of an idea (object) towards its application in real-life.  The content is the object while the context is the enabler. Ideas are not useful unless context is added to it.  The challenge is not context per se, but the difficulty in adding context and catching the shifting meaning depending on the conditions. The needs of the learners and workers varies and changes. Please refer to other definitions of context.  To aid in our discussion, I developed below The Motion of Content and Context.Click to view enlarged image. Motion of Content and Context - the ChallengeIn the following explanation, I will refer to the row numbers and columns shown in the chart.Many writers, designers and subject matter experts (SMEs) tend to look at content as a static idea. They focus on the object. They teach learners about the object of the content and fail to relate to a context. However, an even greater disservice to learners is not to move context depending on the different conditions (1). Learners easily sense this problem because the lesson is meaningless or irrelevant to them. This problem has its symptoms of over-reliance on teaching facts and testing and memorization. The approach of the lesson is rigid and inflexible (5). The proper solutions are not applied. The Changes in Drivers are Powerful Context EnablersThe drivers of context (2)  have the greatest influence on the high value that context brings to the content. In elearning and classroom or similar settings where learners are being taught, the context is often dictated by the trainer, designer or SME. The opposite spectrum is when learners are self-driven. The learners have specific goals, usually a combination of personal and professional, that drive the context of the content. Understanding that the Source of Context Helps Improve DesignA clear understanding of the source of the context (3) aids in adding the proper context to the learning content. In dealing with the challenges and use of solutions (5), the designers should emphasize different methods to help the motion of context. See Tip on Story-Based Questions.If it is in a classroom or elearning setting where instruction is the main approach, asking learners thought-provoking questions to draw their own interpretation and experience adds meaning and context to their work situation. A simple question like "what is your experience and how would you approach this problem?" would move the context of the content and make the content relevant to the learner. In Situated conditions where the learner must perform something on the job, the learning aid must be organized in such a way that the immediacy of solutions are effectively applied or used. For example, when workers need a process check to help them solve a problem, don't just provide the process in the learning aids. Provide simple rules that aid the learners to focus on what is critical in the process and what to test first, or what important points to pay attention to in the process. This approach assists the workers to help them think through the solution/s.In conditions where Life Goals drive the learners towards self-development and discovery of solutions and aspirations by following their life goals - goals that combine personal and professional results - the learners should have clarity of their goals and the skill in critical thinking to help them find the context from the abundance of digital content they discover.  Unless they have the skills, they will be overloaded with content and unable to meet their goals.Thinking Skills NeededMany designers, facilitators and curators focus on the technology and speed.  However, they forget that in this mode of learning, not only is digital skills management required but also thinking process skills. Thinking skills may include: "What is my goal?", "What do I know about this content?", "What else do I need to discover?", "How do I go about it?", "How do others think and feel about this?", and "Am I meeting my goals?." This is the iterative thinking process. The thinking process aids the learner to move the context of the content into useful and meaningful value to his/ her life goals.Conclusion Content and context work hand in hand. Content is the object while context is the enabler to add value, usefulness and relevance. The challenge is that most content are presented without the context. And an even bigger problem is not realizing that context changes have taken place depending on the learning conditions. We need to be aware that different methods and skills are required if learners are to find context - meaning and relevance - of the content. In the world of massive content and rapid learning, context setting has to be "in-context" and not out-of-context." Ray Jimenez, PhDVignettes Learning"Helping Learners Learn Their Way"Ray Jimenez, PhD Vignettes Learning Learn more about story and experience-based eLearning
Ray Jimenez   .   Blog   .   <span class='date ' tip=''><i class='icon-time'></i>&nbsp;Jun 17, 2016 06:09pm</span>
Have you ever wondered what a young learner’s first impressions are of the learning industry? Joining me this week is guest blogger and Vignettes Learning research associate Francesca Jimenez, discussing her first-time experiences and insights that connect to her experience as a young learner. I hope we all learn something from what she shares below.As a new learner of elearning and a neophyte in the training industry, I have noticed a few salient points that connect to other broader, relatable experiences.Know Your AudienceIn a scene from the sitcom "How I Met Your Mother," the main character, Ted, enters a large university lecture hall full of students. It is his first day as an architecture professor. He begins timidly but exuberantly warms up throughout the lecture. The camera cuts to confused faces in the audience and then to another figure walking down the lecture hall stairs chiming, "Sorry, I am late class. This is Economics 101."Like any lecturer or speaker, trainers and webinar moderators must know their audience. Poor Ted’s knowledge ultimately left himself lost and the students disinterested, not because the content wasn’t valuable but because it simply wasn’t presented to the correct audience. Although elearning and training webinars attract certain specialists, the industries and positions represented in one session can vary greatly. Determine Between Must-Know Knowledge and Critical IncidentsThe driver's education does not highlight what to do immediately after an accident or how to file an insurance claim. Until recently, I had never gotten into a motor accident. There were no irreversible damages, but what if there had been?Within company training materials, must-know knowledge involving critical incidents should be presented first because they have the most immediate consequences, positive or negative. It seems common sense to first teach daily procedures. However these everyday skills and knowledge can be learned experientially and through routine. Training courses are meant to provide the right skills to effectively solve problems and prevent damaging consequences to individuals or the company as a whole.InsightsThe traditional education system stifles creativity through rigidity and an expectation to only memorize and recall. This expectation begins at a young age. As illustrated by Lennon’s anecdote, the teacher’s role has become an enforcer of the expectation instead of a cultivator of alternative ones. The creativity that was stifled throughout the education system is the same one that is called upon in job descriptions like "critical thinking and problem solving." But memorization and a cultivation of specific skills do not have to be mutually exclusive from personal insights and creativity. The value of individuals' insights in learning environments is as important as their differences in learning styles. Insights are more than fact and opinion; they synthesize both content and narrative. Francesca Jimenez is a recent college graduate who specialized in psychology and music. Her research interests include the application of behavioral sciences within industrial operations such as training, learning, and technology. Related linksEmploying Story Structure and Dynamics to Engage Different LearnersStop That Dump Truck! Ask Questions to Know What is Important for LearnersRemove the Sting of Compliance Courses: Make Them Short, Succinct, Easy to LearnRay Jimenez, PhDVignettes Learning"Helping Learners Learn Their Way"Ray Jimenez, PhD Vignettes Learning Learn more about story and experience-based eLearning
Ray Jimenez   .   Blog   .   <span class='date ' tip=''><i class='icon-time'></i>&nbsp;Jun 17, 2016 06:07pm</span>
Click. Click. Click. Zzz. Let’s face it. Having learners go through numerous slides or pages to learn important work-related information - in fact, any new information - is definitely one surefire way to bore your learners to death. When learners are bored, they learn little or nothing at all from the training. Boring e-learning de-motivates learners, making learning difficult. Motivation and curiosity are major factors that drive learners to continue, push through, or finish a course or program. Without any motivation, they drift off and refocus on something more interesting.Cultivating learners’ curiosity when it comes to learning is very important. A study by Gruber et al. published in the journal Neuron found that people learn better when they are curious about what they’re learning.Why You Have Bored LearnersData does not come from thin air. It does not come from computers churning them out into great infographics. I once saw this placard from a science lab:To understand why we have bored learners, it’s important to know what being "bored" means. According to psychological scientist John Eastwood and colleagues, boredom is "an aversive state of wanting, but being unable, to engage in satisfying activity." Eastwood et al. describes a bored person as someone who has difficulty paying attention to internal information (e.g., thoughts or feelings) or external stimuli (e.i, the learning environment). They’re also aware of the fact that they have this difficulty and believe it’s the environment’s fault. In short, this means learners want to be engaged but for one thing reason or another,  just can’t. As trainers and designers, it’s our job to make sure we’re able to stimulate learners’ interest enough to keep their attention on the course or lesson. Sustaining learners’ interest is important. because It’s a major factor on how much they persist in learning tasks and ultimately their success. This also means boring content is therefore a loss-loss situation for everyone involved. It wastes resources (time, money, effort) of the learners, the designers, and the company or organization. and It provides no benefit to learners as well (minimal to no learning equals minimal to no application).How Hyper Stories Engage LearnersThe ultimate goal when we’re designing or conducting trainings, workshops, or seminars is to have learners do a desired behavior, for instance to be able to appropriately handle an unlabeled drum. To achieve this result, we must keep our learners focused, engaged, and motivated throughout the training. The last thing we want are disengaged and zoned-out learners. To help learners go from minimum knowledge to having enough functional know-how about a certain topic in a short period of time means learners should have a way to quickly learn new information. This is possible with instant learning. It is the concept of teaching one idea to learners that results in one action or behavior they can apply right away. Instant learning works because it helps learners focus and keeps them motivated. One method that facilitates instant learning is the use of hyper stories.Hyper stories are very short but very actual day-to-day events that allow learners to quickly connect the lesson to its application in real life. Hyper stories compress the typical story arch and take learners from Crisis to Resolution very quickly.The shortest distance between Crisis and ResolutionBy using hyper stories, trainers are providing learners with content that is evocative, provocative, and engaging. The use of a story that could potentially happen in real life breathes meaning to the information presented in the training. It helps learners clearly see when and how they can apply the lessons.ConclusionHyper stories create a win-win situation for both trainers and learners. Trainers use hyper stories to keep learners engaged, motivated and focused. In the end, your learners walk away from the training with new learning they can immediately apply in their work. The distinct advantage of the approach is that learners stay glued, involved, totally focused and enjoyed the learning exchanges.ReferencesElaine Biech. "ASTD Handbook for Workplace Learning Professionals." American Society for Training and Development, 2008Matthias J. Gruber et al. "States of Curiosity Modulate Hippocampus-Dependent Learning via the Dopaminergic Circuit." Neuron, published online October 02, 2014; doi: 10.1016/j.neuron.2014.08.060Association for Psychological Science. "I’m Bored! - Research on Attention Sheds Light on the Unengaged Mind". September 26, 2012Kyong-Jee Kim. "Adult Learners’ Motivation in Self-Directed E-Learning". August 2005Ray Jimenez, PhDVignettes Learning"Helping Learners Learn Their Way"Ray Jimenez, PhD Vignettes Learning Learn more about story and experience-based eLearning
Ray Jimenez   .   Blog   .   <span class='date ' tip=''><i class='icon-time'></i>&nbsp;Jun 17, 2016 06:04pm</span>
John Curran   .   Blog   .   <span class='date ' tip=''><i class='icon-time'></i>&nbsp;Jun 17, 2016 05:44pm</span>
You’ve probably experienced this situation, most of us have. You attend a great instructor-led workshop. You learn loads of useful new stuff. You meet some great people and come away inspired and fired up, full of ideas for what you’ll put into practice when you get back to work. Then you sit down at your desk and reality rushes in. You’ve got 150 emails waiting for you, a report to write, and that b*£$!y presentation your boss needs from you ASAP. The workshop folder goes up on the shelf……..and remains there, gathering dust. You occasionally feel a pang of guilt when you glance at it. Even with your best intentions and efforts you implement little, if anything, from the workshop. Sound familiar? I believe that what happens after a learning intervention (be it workshop, webinar, elearning course or whatever) is even more important than what happens during the intervention. We are all busy people with 1001 things on our to-do lists. We need help in putting new skills into practice. So how might you achieve this when designing your workshop / webinar / elearning course? Firstly accept that people won’t need to implement everything you teach them. Some things will appeal more to some than others, so give them a way to help them prioritise. Next be explicit about what the things are that they might put into practice - give them a menu to choose from. Finally, give them support in putting new skills into practice. This could be implementation guides, follow-up webinars, telephone coaching, peer-to-peer support or a collaborative wiki. This implementation support can be as lo or hi-tech as your budget and tastes allow. However you do it, I would argue it’s an essential part of any blend.
Rob Hubbard   .   Blog   .   <span class='date ' tip=''><i class='icon-time'></i>&nbsp;Jun 17, 2016 05:43pm</span>
You can never be sure of how effective you’ve been in creating a learning intervention unless you measure its impact. This is something that few organisations do. It is often considered enough for something to look ‘cool’ and for people to like it, to brand it a ‘success’. Also, evaluating the success (or failure) of something can be a substantial piece of work - and what if this creation of yours hasn’t made a difference?! I would argue that unless you know what you’re doing right (and wrong) then you stand little chance of achieving greatness in any endeavour. You are probably aware of the Kirkpatrick Evaluation Model and I won’t go through it again here. Instead I’ll offer some practical advice based on my experience: Make use of your LMS statistics - if you have a learning management system make use of the data that it gathers. This will give you information on for example; numbers of users, completion of material, scores in assessments and more. Be wary though - just because some has opened a piece of content it doesn’t mean they’ve been through it, just because they’ve completed something doesn’t mean they’ve paid any attention, and just because they’ve scored 80% or above in the assessment doesn’t mean they’ll remember any of it in a month’s time, or be able to apply it. Nevertheless, LMS statistics do form an important part of the data you need to gather. Have a clear target - at the start of the project identify what you are trying to affect within the organisation. Set an amount by which you want to change it and timescale within which to see the change. This might be an increase in sales, reduction in errors, fewer complaints, a faster response or fewer accidents. Find the metrics that are already used to measure this within your organisation and make use of them. See whether there is any existing trend, pattern or variation. Having launched your training intervention look for trends, for example, if you see a reduction in errors in using a system for a group who you’ve given system training to, it’s not unreasonable to suggest there might be a connection between the training and the outcome. Ask your users - survey them before and a few weeks after going through your training. See if they have perceived an improvement in their performance. Talk to them and gather their comments. Talk to, or survey their line managers to see if they’ve noticed an improvement. You don’t need to talk to all your users, a representative cross section will do. If you can gather data from these three sources then you stand a good chance of seeing what went well and what you could improve upon. Think about how you will measure success right at the start of your project and put a plan in place for doing so. It will focus you on improving peoples’ performance and make it much more likely that you will succeed.
Rob Hubbard   .   Blog   .   <span class='date ' tip=''><i class='icon-time'></i>&nbsp;Jun 17, 2016 05:43pm</span>
There seems more interest than ever in elearning, but I worry that people will charge headlong for an author tool thinking it’s the answer to their prayers. The trouble is there’s more to creating good elearning than just using the author tool. Whatever we build it must be effective. We all know that, but what does ‘effective’ mean? For a piece of learning to be effective it must be: Relevant - it must align to what I, the learner, want to achieve. You might create the most engaging learning experience ever, but if it is irrelevant to your audience they won’t spend their valuable time on it. Get to know your audience and identify what their skills gaps are. Find the person who excels at what you’re trying to teach and model what they do. Engaging - it needs to entice the learner, make them sit up and take notice. This can be achieved through treating your learners like adults and giving them increasingly challenging tasks to complete where they apply their knowledge. Memorable - if they don’t retain anything from the learning then they can’t apply it. Getting things to stick in peoples’ memory is notoriously difficult, however there are techniques that are beneficial - engaging with their emotions, using repetition and spacing the learning out over a period of time all help. Actionable - they must be able to put their learning into practice. If they can’t, you’ve wasted your time and theirs. This can be as simple as instructions for applying the learning, an implementation system or some kind of implementation plan, ideally agreed with their Line manager. Efficient - it needs to have been an efficient way for them to reach the level of performance or achieve the outcome they needed to - efficient in the time and cost of producing the materials but, more importantly, their time in going through it. Focus on the material that will help people to change their behaviour and improve their skills. Ditch the rest or put in links to it instead. It’s not easy, but ensuring that whatever you produce satisfies all five of these requirements will allow you to create a truly effective learning experience.
Rob Hubbard   .   Blog   .   <span class='date ' tip=''><i class='icon-time'></i>&nbsp;Jun 17, 2016 05:42pm</span>
goalgetter is an innovative ‘goal-based learning system’ designed to help people put their learning into practice, improving their performance by completing goals. It can be accessed from computer, tablet or smartphone and allows users to connect socially to other people attempting the same goal. It includes a mini 360-degree training needs analysis tool so users can identify their areas for development and track their progress, a library of resources which are user rated, real-world activities for people to complete, and supporting material delivered as text, images and video. It can be used as a standalone system, as part of a blend with instructor-led workshops, or to support a library of material on a learning management system. We’re looking for a select number of ‘trailblazers’ - people who will be early adopters, to help us refine the goalgetter system. Essentially over the coming weeks we’ll implement new functionality, gather your feedback, make changes and continually improve the system. What we want from you Your honest feedback on what you like and don’t like about the system Your response to one short questionnaire per week Your patience as we try out new functionality and hear what you think of it What we’ll give you in return Six months free use of the system A discount on using it after that The chance to contribute to something that we think could be revolutionary Who should apply? We think goalgetter will be particularly useful for: Organisations looking to improve their peoples’ performance and measure the impact Training providers looking for an innovative, effective way to deliver their material online If you would like to be a trailblazer please complete this online form and we’ll get back to you.
Rob Hubbard   .   Blog   .   <span class='date ' tip=''><i class='icon-time'></i>&nbsp;Jun 17, 2016 05:41pm</span>
As humans we understand that we learn skills best by doing, by thinking about what went well and how we could improve, and by trying again, and again, and again. We can take short-cuts to improving our performance by learning what we can before attempting the task. We might read an article, watch some YouTube videos, ask someone’s advice or attend a course online or in person. We can be coached as we undertake the task and talk to someone afterwards who can help us to reflect. Sports men and women are particularly good at this. They appreciate that there is only so much that can be learnt from the theory alone, the important part is putting it into practice. When it comes to workplace learning however that all goes out of the window. Instead, we are sheep-dipped through a lot of theory, typically with no opportunity to practice and no help in implementing what we learn. We need to break down the barriers between learning and doing or at least blur the boundaries. So how could you do this? Where you do need to provide knowledge and information make it concise and bite-sized. Allow people to access the material easily when they are working and when they are mobile, if that would be beneficial. Design real-world activities where they put their learning into practice. Encourage them to think about how it went and how they might improve the next time. Suggest they buddy-up with someone more experienced than them, who can act as a coach.    
Rob Hubbard   .   Blog   .   <span class='date ' tip=''><i class='icon-time'></i>&nbsp;Jun 17, 2016 05:41pm</span>
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