Interactivity, Games and Gamification: Creating Engaged Learners

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Recording 01
  • Path to Expertise
    Applying Technologies

Description

Based on the bestselling learning book, “The Gamification of Learning and Instruction” this presentation introduces, defines, and describes the concepts of gamification, games for learning and interactivity. It then dissects the elements of games and describes how they can be applied to the design and development of interactive learning.

Speaker

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Director, Institute for Interactive Technologies, Bloomsburg University

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