Interactivity, Games and Gamification: Creating Engaged Learners
This free item is only available for logged in members.

-
Path to ExpertiseApplying Technologies
Description
Based on the bestselling learning book, “The Gamification of Learning and Instruction” this presentation introduces, defines, and describes the concepts of gamification, games for learning and interactivity. It then dissects the elements of games and describes how they can be applied to the design and development of interactive learning.
Speaker

Director, Institute for Interactive Technologies, Bloomsburg University
Sponsored By
