The 4-Door Approach to Effective and Engaging E-Learning Design
Date and TimeThu, Jul 21, 2016 at 10AM Pacific / 1PM Eastern
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Prepare an outline for a 4D e-learning module by specifying the contents for the library, the games for the playground, the open questions for the cafe, and the performance test for the assessment center.
Design an e-learning course that consist of modules created by the 4D approach.
Thiagi (aka Dr. Sivasailam Thiagarajan) is the Resident Mad Scientist at the Thiagi Group. For the past 30 years, he has been making a fairly decent living by playing games and helping others to play. Since March 21, 1999, he has been designing a new training activity every day (including weekends and holidays).
A four-time president of the North American Simulation and Gaming Association (NASAGA), and two-time president (25 years apart) of the International Society for performance improvement (ISPI/NSPI), Thiagi has lived in three different countries and has worked and played in 25 other countries. He currently writes a training blog at thiagi.com