Leveraging Iterative Development for Instructional Design
Date and TimeThu, Jul 16, 2015 at 10AM Pacific / 1PM Eastern
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Successive approximation, rapid prototyping, agile methods… they all call for iterative development. With each iteration you take a product out to the learners and gather new input into your designs. Does this completely mess with everything we’ve learned about the ADDIE model? How do you know when to stop iterating? How do you convince your project sponsors to go along? Is this just an excuse for releasing shoddy work?
Learn from actual case studies and the LLAMA (lot like agile methods approach) methods how to create opportunities for iterations as you plan your instructional design projects. You will explore a number of different iteration approaches, what to do with the information gathered at each cycle, and pitfalls to avoid.
Everyone wants to deliver what they promised. This is a sure-fire way to stay on track with your customer and get them the product they expected… on time and on budget! If planning your projects is putting a kink in your day… this could be your solution.
- How to keep your project on budget and on time
- How to plan iterations for each phase of your project
- When to say when to iterations
- What to do with the information you gather
About Megan Torrance
As CEO (Chief Energy Officer) of TorranceLearning, Megan sets direction for instructional design, technical and media delivery, client relationships, team member development and overall business management. It's her job to make sure that everything is in place to deliver outstanding results to clients, build a rewarding environment for team members and establish deep roots in the community.