VR on the Frontline—Practical Applications and Lessons Learned

Speaker

0966850
President, The Gronstedt Group
Webinar Details

Handouts


Description

Extended reality (XR) is redefining how frontline teams learn and perform, moving training from centralized classrooms to immersive spaces that accelerate skill mastery—anytime, anywhere.

In this exclusive session, hear from Anders Gronstedt, Ph.D., president of The Gronstedt Group and a pioneer in VR training solutions for organizations such as the U.S. Navy and Pfizer.

What You’ll Learn:
  • Proven VR Use Cases: Discover how immersive simulations help Navy Sailors practice while onboard a submarine, how pharma technicians master aseptic techniques in virtual cleanrooms, and more.
  • Power of Presence and Practice: See how hands-on, spaced repetition in VR builds muscle memory, combats the “forgetting curve,” and boosts on-the-job performance.
  • Beyond Reality: Learn how “x-ray vision” in VR can visualize the invisible—like airflow in manufacturing or internal mechanisms of HVAC equipment—making complex concepts easier to grasp.
  • Multiplayer and Multiplatform: From headsets to handheld gaming PCs, see how teams can collaborate and practice together—anytime, anywhere—and unlock maximum flexibility for distributed workforces.
  • Define-Design-Develop-Deploy: Get an inside look at a four-stage process to integrate VR into your organization, from pinpointing high-value opportunities to successful enterprise-wide rollout.
  • Future of Immersive Learning: Explore the latest trends in AI-enhanced VR and how to avoid “pilot purgatory.”
  • Don’t miss this opportunity to gain actionable insights from real-world VR implementations that are revolutionizing how frontline employees learn and work.
Reserve your spot today!

About Anders Gronstedt, Ph.D.

Anders Gronstedt, Ph.D., is president of The Gronstedt Group, which is instrumental in helping some of the world's largest employers, including the U.S. Navy, Walmart, Pfizer, Novartis, Bristol Myers Squibb, and Daikin improve performance with their custom-developed multi-player VR simulations and learning games. He is a frequent industry speaker and writer with articles appearing in the Harvard Business Review.




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