Gadgets, Games and Google for Learning:
How to Leverage the Latest Technologies for Learning and Performance Improvement

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Director, Institute for Interactive Technologies, Bloomsburg University
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What is the best way to design instruction for today's technology tools and for the creation and delivery of e-learning? What tools are most effective for delivering what types of training? This session highlights how organizations are leveraging Smartphones for performance support and mobile learning, how game-based learning is being designed to teach everyone from firefighters to sales reps to call center employees and how quick searches and meta-data are changing the landscape of how employees learn and their information expectations. Join Karl Kapp, author of four books on the topic of the convergence of learning, technology and work as he explores some of the research, thinking and examples of learning technology in action.

About Karl Kapp, Ed.D., CFPIM, CIRM

Karl M. Kapp, Ed.D., CFPIM, CIRM, professor of Instructional Technology at Bloomsburg University in Bloomsburg, PA and author of five books including the best selling "The Gamification of Learning and Instruction". Karl blogs at the popular “Kapp Notes” and is a frequent international keynote speaker, workshop leader, moderator, and panelist at conferences as well as events for private corporations and universities. He is a Co-Principle Investigator on two National Science Foundation (NSF) grants dealing with simulation development. He consultants with many organizations including Pearson, where Karl’s role was to help guide the addition of game-elements to high stakes test preparation in a project called Zeos Academy. Since that time, the product has been highly successful creating engaged and motivated learners as they prepare for high-stakes testing.




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