Using Gamification to Engage Your Audience in Virtual and Hybrid Events
Speaker
CEO, Sententia Gamification
Webinar Recording Details
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Category
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Date and TimeWed, Aug 10, 2022 at 12PM Pacific / 3PM Eastern
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Duration1 Hour
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Cost$0 (Free)
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Want Access?Register to view the recording.
Description
Would you want to learn how to move beyond the one-size-fits-all, been-there-done-that corporate conferences, sales meetings, or training events? What if you could create a powerful and engaging event experience?
The most important use of gamification for your events is to create a fun and engaging experience that is both meaningful and memorable for ALL attendees. It’s time to go beyond points, badges, and leaderboards – gamification must evolve from being a few loose game mechanics sprinkled on an event to a more integral part of the design from start to finish.
The flux and stress of the Pandemic caused people to question their relationship with work and the companies that employ them. Employee disengagement and high turnover rates are real challenges that conferences, event coordinators, and employers face and companies in EVERY industry are looking for actionable solutions.
We can’t expect that what worked in the past will be effective any longer.
During this live online event we will explore the use of gamification in your events and explore real-life examples of:
The most important use of gamification for your events is to create a fun and engaging experience that is both meaningful and memorable for ALL attendees. It’s time to go beyond points, badges, and leaderboards – gamification must evolve from being a few loose game mechanics sprinkled on an event to a more integral part of the design from start to finish.
The flux and stress of the Pandemic caused people to question their relationship with work and the companies that employ them. Employee disengagement and high turnover rates are real challenges that conferences, event coordinators, and employers face and companies in EVERY industry are looking for actionable solutions.
We can’t expect that what worked in the past will be effective any longer.
During this live online event we will explore the use of gamification in your events and explore real-life examples of:
- Practical applications of gamification you can use in your events
- Hands-on activities designed to increase learning and comprehension
- Models, tools, and guidance on the application of game mechanics
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One of our favorite partners is the Presentation Summit, an annual conference that
features many of our most popular webinar leaders. Attend this webinar and you are automatically entered into a drawing for a free virtual pass to this year’s Summit, to be held Oct 9-12. That’s a $595 value that might be headed your way for $0. Click here for more info. |
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In partnership with
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About Monica Cornetti
Monica Cornetti is the Founder and CEO of Sententia Gamification and a leading voice in the design of gameful learning for adults. She specializes in helping organizations replace passive training with engaging, behavior-changing learning experiences. Monica leads the development of Sententia’s trademarked frameworks, including the 5-quest model, and delivers keynotes, certificate programs, and consulting for clients around the world.











