The Future of Gamification

Speaker

Monica cornetti   monica cornetti
CEO, Sententia Gamification
Webinar Recording Details
  • Date and Time
    Tue, Feb 01, 2022 at 9AM Pacific / 12PM Eastern
  • Duration
    1 Hour
  • Cost
    $0 (Free)
  • Want Access?
    Register to view the recording.
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Description

Go beyond points, badges, and leaderboards – you’ve heard that for years – and NOW it is time to DO IT!

Why not use all the mechanisms and strategies that make games exciting and addictive to sustainably drive employee engagement, learning, and performance?

Employee disengagement and high turnover rates are real challenges whacking employers on the side of the head and companies in EVERY industry are seeking ways to escape the Great Resignation.

An effective implementation of gamification can help your organization achieve its goals of better engagement and a healthy work environment.

In this webinar, you will learn how we are designing GamiCon Orlando as a fully gamified event so that you can learn how to use gamification realistically to:
  • Nourish engagement - reduce churn by ensuring that every employee gets a chance to be a hero and sees a clear path to success each day
  • Transform behaviors - recognize employees for actions and outputs that drive business results
  • Create a culture of excellence - build and sustain excitement about learning and being a team-player
Interest in gamification has grown significantly in recent years as businesses want to get better engagement rates, improve onboarding, provide innovative learning methods, and retain their most valuable talented people. This interest is reflected in an estimated gamification market growth of 30% over the next 3 years.

Gamification can’t solve all your employee engagement challenges, but it can help boost the way your employees perform their daily activities, promote healthier peer-to-peer interactions, and encourage employees to share their work and ideas.
 
 

About Monica Cornetti

Monica Cornetti is the Founder and CEO of Sententia Gamification and a leading voice in the design of gameful learning for adults. She specializes in helping organizations replace passive training with engaging, behavior-changing learning experiences. Monica leads the development of Sententia’s trademarked frameworks, including the 5-quest model, and delivers keynotes, certificate programs, and consulting for clients around the world.


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