How to Deliver Measurable Behavior Change with Immersive Simulation


Declan dagger orig
Chief Technology Officer, ETU
Director of Product Marketing, ETU
Webinar Recording Details
  • Date and Time
    Thu, Sep 30, 2021 at 9AM Pacific / 12PM Eastern
  • Duration
    1 Hour
  • Cost
    $0 (Free)
  • Want Access?
    Register to view the recording.



Learning simulations both produce better learning and business outcomes. In a recent survey of 400+ learning leaders, 95 percent of those using simulation learning reported positive learner impact and success in achieving organizational outcomes.

Intuitively, we know that simulations engage learners with realistic scenarios, but we now have the evidence to show they deliver upskilling at scale. Unlike other forms of digital learning, simulations measure the application of skills and bring breakthrough performance improvements.
The massive shift to online learning has seen a parallel increase in eLearning fatigue. However, discover how blending immersive simulations into programs addresses this issue head on while delivering more effective training outcomes.

Join this session to see how you can successfully add immersive simulation to upskill and delight learners at scale — including examples from several leading organizations. 

Join Declan Dagger and John Fallon from ETU to experience:
  • The business impact of immersive simulations, based on behavioral change data.
  • Cutting-edge tech for creating immersive learning simulations.
  • Use cases for how you can apply simulations alongside existing eLearning.
  • How you can rapidly introduce high-quality simulations.
Click "Register Now" to join us on September 30 or watch the recording.

About Declan Dagger

Declan is a pragmatic entrepreneur focused on technology innovations to improve talent development. Having worked for over 10 years in applied research in learning and development, he has a wealth of experience in designing innovative solutions to difficult problems. As Chief Technology Officer, Declan's goal is to lead ETU to deliver effective behavioral assessment and learning solutions to its clients, empowering them to more effectively develop and leverage their organization’s talent.

About John Fallon

John is a product marketing leader with over 20 years experience in bringing innovative technology to market. His work across varied sectors and technologies allows him to translate complex technical concepts and capabilities into clear business outcomes. At ETU, John works with customers on new applications of behavioral simulation to L&D programs and the alignment of our R&D to future market needs. 

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