Engaging Learners through Game-Thinking

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Director, Institute for Interactive Technologies, Bloomsburg University
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Gamification should be thought of as a design sensibility and not merely a digital tool. It is a thought process and a methodology to think about engaging and motivating learners.  While a result of gamification is often fun, the ultimate outcome behind developing a gamified approach is increased engagement and motivation.  
 
In this webinar, explore several methods for applying game-thinking to your own online and classroom learning designs.

About Karl Kapp, Ed.D., CFPIM, CIRM

Karl M. Kapp, Ed.D., CFPIM, CIRM, professor of Instructional Technology at Bloomsburg University in Bloomsburg, PA and author of five books including the best selling "The Gamification of Learning and Instruction". Karl blogs at the popular “Kapp Notes” and is a frequent international keynote speaker, workshop leader, moderator, and panelist at conferences as well as events for private corporations and universities. He is a Co-Principle Investigator on two National Science Foundation (NSF) grants dealing with simulation development. He consultants with many organizations including Pearson, where Karl’s role was to help guide the addition of game-elements to high stakes test preparation in a project called Zeos Academy. Since that time, the product has been highly successful creating engaged and motivated learners as they prepare for high-stakes testing.




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