Using a Game Engine for eLearning

Speaker

Zsolt2014
Creative Learning Consultant, Kineo
Webinar Recording Details
  • Category
  • Date and Time
    Wed, Feb 27, 2019 at 12PM Pacific / 3PM Eastern
  • Duration
    1 Hour
  • Cost
    $0 (Free)
  • Want Access?
    Register to view the recording.

Handouts


Description

First, this webinar introduces the variety of game engines eLearning designers and developers can use to create more immersive interactions within elearning. Then, we'll take a more in-depth look at a 2D engine, called Construct. With Construct, eLearning developers can build gameful interactions without coding. We'll also walk through an example of Construct integration with Articulate Storyline. The webinar will provide the basic understanding of what makes a game engine a powerful tool in the design toolkit.

About Zsolt Olah

Zsolt Olah is a creative learning consultant at Kineo with over 15 years of experience in the learning and development space. His passion, to combine innovative learning and performance technology with human-centered design, goes back to his thesis project, where he built an artificial neural-network using machine learning. Zsolt is a frequent speaker at learning conferences on the subject of engagement and game thinking for L&D. He is also the author of the book, Engage the WORL&D!, exploring six essential traits of instructional design. Previously, Zsolt lead an instructional design team, and for nine years, he worked as a Sr. Program Manager at Comcast designing learning and performance solutions to build business impact. 




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