IDs are Going Crazy for These Serious Learning Game Techniques
Speaker
Webinar Recording Details
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Categories
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Date and TimeWed, Sep 13, 2017 at 12PM Pacific / 3PM Eastern
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Duration1 Hour
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Cost$0 (Free)
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Description
Everyone wants a learning game, but few stand ready with a big budget and game creation wizards. We all want fun, engaging, skill-building games, and there are many types of game frameworks to employ, yet not all are appropriate to every type of content. This webinar has two parts:
It helps those investing in learning games be sure they’re not just getting a game with minimal learning impact, and it helps instructional designers use the skills they already have to design meaningful, memorable, and motivational games.
Don't miss the follow-up to this session: Click here
- Part 1 — Matching content with the right type of game.
- Part 2 — Converting instructional objectives into serious learning games.
It helps those investing in learning games be sure they’re not just getting a game with minimal learning impact, and it helps instructional designers use the skills they already have to design meaningful, memorable, and motivational games.
Don't miss the follow-up to this session: Click here
About Dr. Michael Allen
Dr. Michael Allen, godfather of e-learning, has been a pioneer in the e-learning industry since 1975. With 45+ years of professional, academic, and corporate experience in teaching, developing, and marketing interactive learning and performance support systems, Dr. Allen has led teams of doctorate-level specialists in learning research, instructional design, computer-based training, and human engineering.
Dr. Allen has defined unique methods of instructional design and development to provide Meaningful, Motivational, and Memorable learning experiences through "true" cognitive interactivity. He developed the advanced design and development approaches used at Allen Interactions, including CCAF-based design and the SAM process for iterative, collaborative development.
Dr. Allen has defined unique methods of instructional design and development to provide Meaningful, Motivational, and Memorable learning experiences through "true" cognitive interactivity. He developed the advanced design and development approaches used at Allen Interactions, including CCAF-based design and the SAM process for iterative, collaborative development.