3 Essential Design Considerations
for Effective eLearning Games


Dean and Senior Instructional Strategist, Allen Academy
Webinar Recording Details


“Gamification” and “Serious Learning Games” offer an intriguing promise: engaged learners working toward instructional goals in media-rich training modules. This is an irresistible goal for training departments that are accustom to boring, content-driven page-turners that are so often rejected by learners. But success seems elusive as designers try and fail to duplicate the appeal of popular online games. The problem is designers strive for superficial elements found in many games while failing to incorporate the underlying elements that create the feel and enjoyment of games. 

In this webinar, we’ll dive down into three essential and accessible design principles at the root of most games and describe how these can be directly implemented into learning modules with all the appeal of successful games.

We will discuss these essential design elements and examine them in the context of several actual eLearning programs in use by major corporations. The examples range from the simple to complex and should be of interest of designers of all levels of experience.

Get your game on in this fast-paced overview of essential elements of effective learning games!

About Ethan Edwards

Ethan Edwards draws from more than 30 years of industry experience as an e-learning instructional designer and developer. He is responsible for the delivery of the internal and external training and communications that reflect Allen Interactions’ unique perspective on creating Meaningful, Memorable, and Motivational learning solutions backed by the best instructional design and latest technologies.


Rec image



Sponsored By

Panel newest members
Digital Sponsors