Right Design First, THEN the Right Technology


Founder and CEO, Sententia Gamification
Webinar Recording Details


Like all great HR technology, gamification is only as good as the people who design it. For your gamification to succeed, it must genuinely reflect your workplace culture, mission, practices and needs, because every organization, like every employee, is unique.

In this webinar, you’ll learn why, as an emerging technology, gamification requires:
  • A customized strategy and framework.
  • Seamless integration and alignment with your existing workplace culture and IT infrastructure.
  • Meaningful rewards and recognition.
  • Buy-in and support at all levels of leadership in your organization.

The most effective gamification efforts contain narrative, problem-solving, progress, feedback and meaning. These are the elements that deeply engage employees in learning and lead to the largest impact for the organization. Tacking on a mishmash of meaningless, superficial game elements, and hoping for the best, is a prescription for poor performance and business results.

Emerging and innovative technologies provide a huge variety of resources for training and talent development. Gamification, when designed properly, gives L&D a way to motivate employees, make the learning process engaging, and inspire stellar results.

Want to go deeper on this topic? Join Monica Cornetti at Training magazine’s Innovations in Training 2016 in Orlando on November 30 for the Level 1 Gamification Certification Workshop! Then, stick around on December 1 and 2 for curated tours of the state-of-the-art emerging training technology labs at the University of Central Florida and the world’s largest simulation and training conference. Plus, hear from leading experts on emerging technologies, participate in facilitated workshops to transfer and apply these technologies to your training programs, and network with your peers. Find out more:

About Monica Cornetti

“Avoid the soul-sucking voice of reasonableness, because your learners deserve better!”

Monica is CEO of Sententia Gamification, a gamification education and design consultancy based in Austin, TX, and Gamemaster of GamiCon, that annual international conference for the gamification of learning.  She is a former Corporate Executive, an influential speaker, and author of four books including her most recent co-authored with Jonathan Peters, Ph.D. – Deliberate Fun. 

Monica overcame massive biases and negative attitudes to not only break into a male-dominated field but to become an internationally recognized player in thinking differently to create uncommon results. A gamification speaker and designer, Monica was rated #1 among the “Gamification Gurus Power 100” by RISE in 2015-2019; and was also recognized as a Top 3 Finalist in the “Gamification Guru of the Year Award” by the World Gamification Congress held in Barcelona, Spain.

She is a graduate of Seton Hill with a BA in psychology, and The University of Houston-Victoria where she earned an MS in Economic Development and Entrepreneurship. Monica is hired for her skill as a gamification speaker and is considered at the top of her field in gamification design for corporate learning.


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