2019 Winners List Gamification Winners

1 gamification
Gamification
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Allen Interactions
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AllenComm
For almost 40 years, AllenComm has partnered with Fortune 100 companies to create transformative learning experiences. Extensive instructional design experience, innovative learning technologies, and agency-level creative teams enable AllenComm to design, develop, and deploy unique learning solutions that support business transformation. Considered one of the top ten firms of its kind in the country, AllenComm wins over 40 awards year after year for impactful training programs in employee onboarding, leadership development, brand, compliance, and sales enablement. Visit www.allencomm.com to learn more.
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Centrical
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Cognizant
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Enspire Learning
We create innovative and unforgettable learning experiences that use the power of great storytelling to transform learners by taking them to places they have never been, inside worlds they never knew existed, helping them improve skills, change behaviors, positively impact their lives and the lives of others.
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GP Strategies
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LearnUpon LMS helps businesses unlock the power of learning. Combining user-focused technology and industry-leading expertise, LearnUpon enables businesses to deliver impactful training that fuels employee, partner, and customer success. LearnUpon’s powerful platform is designed to unify, coordinate, and streamline training delivery to multiple audiences, adding real value to businesses. With a global team and a solution that processes hundreds of thousands of enrollments every day, over 1,000 businesses all around the world trust LearnUpon to deliver their enterprise-level training initiatives. Notable customers include Zendesk, Logitech, Twilio, Booking.com, USA Football, and PING.
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Mindspace
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Since 1994, we have specialized in business acumen training to develop a business-savvy, mission-focused workforce. With an alumni population of almost 2 million participants, our unique and innovative business acumen learning solutions have reached leaders and team members around the world and across every industry. Our client list features notable Fortune® 500 and 1000 companies and long-established government agencies. Many of these organizations have documented measurable improvements that are directly attributable to our work together.
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Founded by Gamification Master Craftsmen with a deep knowledge of human motivation principles, Sententia brings more than 20 years of research and experience in the science of adult learning to our clients. We are a trusted developer of learning solutions that help to improve the performance of individuals, teams, and organizations. We offer a wide range of resources and services from ready-to-train programs, facilitator certifications, custom development, and more. Learn more about our certifications, speakers bureau, and gamification designers academy at www.sententiagamification.com. Sententia also hosts GamiCon, a co-located event with Training Magazine's TechLearn Conference. GamiCon is the ONLY conference exclusively for Gamification in corporate training, adult education and employee engagement. Learn more at www.GamiCon.us.
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The Bob Pike Group’s Creative Training Techniques® help trainers cover twice as much in half the time. Each project is designed from the ground up using activities that have attendees participating in their own learning. These tools allow learners to “catch” what’s being taught while having fun. Participants take ownership of their learning and quickly discover on-the-job applications for their training. Participant-centered training is successful because it focuses on the needs of learners.
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The Game Agency
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