Well, some more travels are imminent, so I thought I’d update you on where the Quinnovation road show would be on tour this spring: March 9-10 I’ll be collaborating with Sarah Gilbert and Nick Floro to deliver ATD’s mLearnNow event in Miami on mobile On the 11th I’ll be at a private event talking the Revolution to a select group outside Denver Come the 18th I’ll be inciting the revolution at the ATD Golden Gate chapter meeting here in the Bay Area On the 25th-27th, I’ll be in Orlando again instigating at the eLearning Guild’s Learning Solutions conference May 7-8 I’ll be kicking up my heels about the revolution for the eLearning Symposium in Austin I’ll be stumping the revolution at another vendor event in Las Vegas 12-13 And June 2-3 I’ll be myth-smashing for ATD Atlanta, and then workshopping game design So, if you’re at one of these, do come up and introduce yourself and say hello!    
Clark   .   Blog   .   <span class='date ' tip=''><i class='icon-time'></i>&nbsp;Nov 22, 2015 05:11am</span>
There’s been quite a bit of flurry about Design Thinking of late (including the most recent #lrnchat), and I’m trying to get my around what’s unique about it.  The wikipedia entry linked above helps clarify the intent, but is there any there there? It helps to understand that I’ve been steeped in design approaches since at least the 80’s. Herb Simon’s Sciences of the Artificial argued, essentially, that design is the quintessential human activity. And my grad school experience was in a research lab focused on interface design.  Process was critical, and when I was subsequently teaching interface design, I was tracking new initiatives like situated design and participatory design, anthropological efforts designed to get closer to the ‘customer’. In addition to being somewhat obsessive about learning how people learn, and as a confirmed geek continually exploring new technology, I also got interested in design processes beyond interface design. As my passion was designing learning technology solutions to meet real needs, I explored other design approaches to look for universals.  Along the way I looked at industrial, graphic, architectural, software, and other design disciplines.  I also read the psychological research on our cognitive limitations and design approaches.  (I made a small bit of my career on bringing the advances in HCI, which was more advanced in process, to ed tech.) The reason I mention this is that the elements of Design Thinking: being open minded, diverging before converging, using teams, empathy for the customer, etc, all strike me as just good design. It’s not obvious to me whether it gets into the nuances (e.g. the steps in the Wikipedia article don’t allow me to see whether they do things like ensure that everyone takes time to brainstorm on their own before coming together; an important step to prevent groupthink), but at the granularity I’ve seen, it seems to be quite good.  You mean everyone isn’t already both aware of and using this?  Apparently not. So in that respect, Design Thinking is a win.  If adding a label to a systematized compendium of good practices will raise awareness, I’m all for it.  And I’m willing to have my consciousness raised that there’s more to it, because as a proponent of design, I’m glad to see that folks are taking steps to help design get better and will be thrilled if it adds something new.  
Clark   .   Blog   .   <span class='date ' tip=''><i class='icon-time'></i>&nbsp;Nov 22, 2015 05:11am</span>
A couple of weeks ago, I was riffing on sensors: how mobile devices are getting equipped with all sorts of new sensors and the potential for more and what they might bring.  As part of that discussion was a brief mention of sensor nets, how aggregating all this data could be of interest too. And low and behold, a massive example was revealed last week. The context was the ‘spring forward’ event Apple held where they announced their new products.  The most anticipated one was the Apple Watch (which was part of the driving behind my post on wearables), the new iConnected device for your wrist.  The second major announcement was their new Macbook, a phenomenally thin new laptop with some amazing specs on weight and screen display, as well as some challenging tradeoffs. One announcement that was less noticed was the announcement of a new research endeavor, but I wonder if it isn’t the most game-changing element of them all.  The announcement was ResearchKit, and it’s about sensor nets. So, smartphones have lots of sensors.  And the watch will have more.  They can already track a number of parameters about you automatically, such as your walking.  There can be more, with apps that can ask about your eating, weight, or other health measurements.  As I pointed out, aggregating data from sensors could do things like identify traffic jams (Google Maps already does this), or collect data like restaurant ratings. What Apple has done is to focus specifically on health data from their HealthKit, and partner with research hospitals. What they’re saying to scientists is "we’ll give you anonymized health data, you put it to good use". A number of research centers are on board, and already collecting data about asthma and more.  The possibility is to use analytics that combine the power of large numbers with a bunch of other descriptive data to be able to investigate things at scale.  In general, research like this is hard since it’s hard to get large numbers of subjects, but large numbers of subjects is a much better basis for study (for example, the China-Cornell-Oxford Project that was able to look at a vast breadth of diet to make innovative insights into nutrition and health). And this could be just the beginning: collecting data en masse (while successfully addressing privacy concerns) can be a source of great insight if it’d done right.  Having devices that are with you and capable of capturing a variety of information gives the opportunity to mine that data for expected, and unexpected, outcomes. A new iDevice is always cool, and while it’s not the first smart watch (nor was the iPhone the first smartphone, the iPad not the first tablet, nor the iPod the first music play), Apple has a way of making the experience compelling.  Like with the iPad, I haven’t yet seen the personal value proposition, so I’m on the fence.  But the ability to collect data in a massive way that could support ground-breaking insights and innovations in medicine? That has the potential for affecting millions of people around the world.  Now that is impact.
Clark   .   Blog   .   <span class='date ' tip=''><i class='icon-time'></i>&nbsp;Nov 22, 2015 05:10am</span>
The other day, I was wondering about the possibilities of removing mandatory courses.  Ok, maybe not mandated compliance, but any others.  And then a colleague took it further, and I like it.  So what are we talking about? I was thinking that, if you give people a meaningful mission (ala Dan Pink’s Drive), the learner (assuming reasonable self-learning skills, a separate topic), they would take responsibility for the learning they needed.  We could have courses around, or maybe await their desires and point them to outside resources, etc, unless it’s specifically internal.  That is, we become much more pull (from the user) than push (from us). However, my colleague Mark Britz took it further.  He argued that instead of not making them go, instead we’d charge them what it cost to provide the learning!  That is, if folks wanted training or webinars or…, they’d pay for the privilege.  As he put it, if requests for elearning, being cautious about signing up, etc happened: "I couldn’t be happier!" His point is that it would drive people to more workflow learning, more social and shared learning, etc.  And that’s a good thing.   I might couple that with some way to make sure they knew how to work, play, and learn well together, but it’s the different view that’s a needed jumpstart. It’s a refreshing twist on the ‘if we build it it is good’ sort of mentality, and really helps focus the L&D unit on doing things that will significantly improve outcomes for others.  If you can make a meaningful impact, people will have to pay for your assistance.  You want change?  You’ll pay but it’ll be worth it. If we’re going to kick off a revolution, we need to rethink what we’re about and how we’re doing it.  Mark’s upended view is a necessary kick in the status quo to get us to think anew about what we’re doing and why. I recommend you read his original post.
Clark   .   Blog   .   <span class='date ' tip=''><i class='icon-time'></i>&nbsp;Nov 22, 2015 05:10am</span>
A couple of times last year, firms with some exciting learning tools approached me to talk about the market.  And in both cases, I had to advise them that there were some barriers they’d have to address. That was brought home to me in another conversation, and it makes me worry about the state of our industry. So the first tool is based upon a really sound pedagogy that is consonant with my activity-based learning approach.  The basis is giving learners assignments very much like the assignments they’ll need to accomplish in the workplace, and then resourcing them to succeed.  They wanted to make it easy for others to create these better learning designs (as part of a campaign for better learning). The only problem was, you had to learn the design approach as well as the tool. Their interface wasn’t ready for prime time, but the real barrier was getting people to be able to use a new tool. I indicated some of the barriers, and they’re reconsidering (while continuing to develop content against this model as a service). The second tool supports virtual role plays in a powerful way, having smart agents that react in authentic ways. And they, too, wanted to provide an authoring tool to create them.  And again my realistic assessment of the market was that people would have trouble understanding the tool.  They decided to continue to develop the experiences as a service. Now, these are somewhat esoteric designs, though the former should be the basis of our learning experiences, and the latter would be a powerful addition to support a very common and important type of interaction.  The more surprising, and disappointing, issue came up with a conversation earlier this year with a proponent of a more familiar tool. Without being specific (I’ve not received permission to disclose the details in all of the above), this person indicated that when training a popular and fairly straightforward tool, that the biggest barrier wasn’t the underlying software model. I was expecting that too much of training was based upon rote assignments without an underlying model, and that is the case, but instead there was a more fundamental barrier: too many potential users just didn’t have sufficient computer skills!  And I’m not talking about programming code, but instead fundamental understandings of files and ‘styles‘ and other core computing elements just were not present in sufficient quantities in these would-be authors. Seriously! Now I’ve complained before that we’re not taking learning design seriously, but obviously we’re compounded by a lack of fundamental computer skills.  Folks, this is elearning, not chalk learning, not chalk talk, not edoing, etc.  If you struggle to add new apps on your computer, or find files, you’re not ready to be an elearning developer. I admit that I struggle to see how folks can assume that without knowledge of design, nor knowledge of technology, that they can still be elearning designers and developers. These tools are scaffolding to allow your designs to be developed. They don’t do design, nor will they magically cover up for lacks of tech literacy. So, let’s get realistic.  Learn about learning design, and get comfortable with tech, or please, please, don’t do elearning.  And I promise not to do music, architecture, finance, and everything else I’m not qualified to. Fair enough?  
Clark   .   Blog   .   <span class='date ' tip=''><i class='icon-time'></i>&nbsp;Nov 22, 2015 05:10am</span>
Tom Wujec gave a discursive and well illustrated talk about how changes in technology were changing industry, ultimately homing in on creativity.  Despite a misstep mentioning Kolb’s invalid learning styles instrument, it was entertaining and intriguing.  
Clark   .   Blog   .   <span class='date ' tip=''><i class='icon-time'></i>&nbsp;Nov 22, 2015 05:10am</span>
Michael Furdyk gave an inspiring talk this morning about his trajectory through technology and then five ideas that he thought were important elements in the success of the initiatives he had undertaken. He gave lots of examples and closed with interesting questions about how we might engage learners through badges, mobile, and co-creation.
Clark   .   Blog   .   <span class='date ' tip=''><i class='icon-time'></i>&nbsp;Nov 22, 2015 05:09am</span>
Juliette LaMontagne closed the Learning Solutions conference with the compelling story of the Breaker project, connecting kids to real world experiences.     
Clark   .   Blog   .   <span class='date ' tip=''><i class='icon-time'></i>&nbsp;Nov 22, 2015 05:09am</span>
Sorry for the lack of posts this week; Monday was shot while I migrated my old machine to a new one (yay)!  Tuesday was shot with catching up. Wed was shot with lost internet, and trying to migrate the lad to my old machine.  So today I realize I haven’t posted all week (though you got extra from me last week ;)!  So here’s one reflection on the conference last week. First, if you haven’t seen it, you should check out the debate I had with the good Dr. Will Thalheimer over at his blog about the Kirkpatrick model.  He’s upset with it as it’s not permeated by learning, and I argue that it’s role is impact, not learning design (see my diagram at the end).  Great comments, too! We’ll be doing a hangout on it on Friday the 3rd of April. The other interesting thing that happened is on the first day I was cornered three times for deep conversations on measurement. This is a good thing, mostly, but one in particular was worth a review.  The discussion for this last centered on whether measurement was needed for most initiatives, and I argued yes, but with a caveat. There was an implicit thought that for many things that measurement wasn’t needed. In particular, for informal learning when we’ve got folks successfully developed as effective self-learners and a good culture, we don’t need to measure. And I agree, though we might want to track (via something like the xAPI) to see what things are effective or not. However, I did still think that any formal interventions, whether courses, performance support, or even specific social initiatives should be measured. First, how are you going to tune it to get it right? Second, don’t you want to attach the outcome to the intervention? I mean, if you’re doing performance consulting, there should be a gap you’re trying to address or why are you bothering?  If there is a gap, you have a natural metric. I am pleased to see the interest in measurement, and I hope we can start getting some conceptual clarity, some good case studies, and really help make our learning initiatives into strategic contributions to the organization.  Right?
Clark   .   Blog   .   <span class='date ' tip=''><i class='icon-time'></i>&nbsp;Nov 22, 2015 05:09am</span>
In the Debunker Club, a couple of folks went off on the 70:20:10 model, and it prompted some thoughts.  I thought I’d share them. If you’re not familiar with 70:20:10, it’s a framework for thinking about workplace learning that suggests we need to recognize that the opportunity is about much more than courses. If you ask people how they learned the things they know to do in the workplace, the responses suggest that somewhere around 10% came from formal learning, 20% from informal coaching and such, and about 70% from trial and error.  Note the emphasis on the fact that these numbers aren’t exact, it’s just an indication (though considerable evidence suggests that the contribution of formal learning is somewhere between 5 and 20%, with evidence from a variety of sources). Now, some people complain that the numbers can’t be right, no one gets perfect 10 measurements. To be fair, they’ve been fighting against the perversion of Dale’s Cone, where someone added numbers on that were bogus but have permeated learning for decades and can’t seem to be exterminated. It’s like zombies!  So I suspect they’re overly sensitive to whole numbers. And I like the model!  I’ve used it to frame some of my work, using it as a framework to think about what else we can do to support performance. Coaching and mentoring, facilitating social interaction, providing challenge goals, supporting reflection, etc.  And again to justify accelerated organizational outcomes. The retort I hear is that "it’s not about the numbers", and I agree.  It’s just a tool to help shake people out of the thought that a course is the only solution to all needs.  And, outside the learning community, people get it.  I have heard that, over presentations to hundreds of audiences of executives and managers, they all recognize that the contributions to their success came largely from sources other than courses. However, if it’s not about the numbers, maybe calling it the 70:20:10 model may be a problem.  I really like Jane Hart’s diagram about Modern Workplace Learning as another way to look at it, though I really want to go beyond learning too.  Performance support may achieve outcomes in ways that don’t require or deliver any learning, and that’s okay. There’re times when it’s better to have knowledge in the head than in the world. So, I like the 70:20:10 framework, but recognize that the label may be a barrier. I’m just looking for any tools I can use to help people start thinking ‘outside the course’.  I welcome suggestions!
Clark   .   Blog   .   <span class='date ' tip=''><i class='icon-time'></i>&nbsp;Nov 22, 2015 05:09am</span>
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