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Have you caught the facts fever? If you’re comfortable with a subject matter, it’s quite likely you’re infected with the curse of knowledge. In other words, knowing too much gets in the way of communicating clearly to those who know less. Fortunately, you don’t have to be a master storyteller or presentation designer to learn how to choose, prepare and present the right content for the right class - whether in person or online. Join Roger Courville, virtual presentation expert, for a fast-paced and practical session on how to tell a clear, compelling story that both educates and motivates.
What does the release of Articulate 360 mean for you? In this interactive session, we will explore the Articulate 360 Suite of products, including Storyline, Studio, Peek, Articulate Review, Articulate Rise, Articulate Live, Preso, and the Content Library. You’ll learn about the similarities and differences, and practice using the key features of each. If you do not have access to Articulate 360, you may join the clinic and observe.
As a designer, are you taking advantage of the features Photoshop has to offer? Cowcill will teach you how to create memorable images — or fix your current work. You’ll use some of the amazing tools in Photoshop to improve the look of pages coming from a cell phone, you’ll correct damaged images, and you’ll learn how to punch up the color and how to use color to draw attention to a specific area. In the last step, you will start to create and develop simulated (2.5D) and true 3D images. You should have access to a recent version of Adobe Photoshop.
Learn to move beyond the antiquated, costly and slow method of designing and delivering eLearning with microlearning. You’ll get a 5-step process for creating microlearning lessons, an implementation checklist, five free source codes, and links to demos and examples.
As we build more complex interactions and applications, we need better processes to allow us to test concepts, measure results, and iterate until our audience needs are met. You’ll be introduced to sketching and prototyping so you can grow a concept and evolve it with feedback prior to development. You’ll learn to use PowerPoint to quickly create a concept, add interactivity, and gather feedback from mobile devices to desktops. Additionally, you’ll learn sketching techniques and how to convert your concept into an interactive prototype with MarvelApp.
Remember when training videos required a huge budget? Now we carry video studios in our pockets. And they’re darn good studios. If you have a modern smartphone (as in the last three years), you have the ability to not only take video, but also to edit and upload your edited video to your LMS, website, YouTube or wherever. Learn to: shoot great video with your phone, use the right tools to make your video even better, and edit and upload your video without having to go to your computer.
In this session, you’ll explore social media tools like Facebook, Pinterest, Twitter and Periscope with a special emphasis on using them to support learning. Then roll up your sleeves and put the tools to work as you enhance your conference experience through posting, Tweeting, and pinning.
Let’s move instructional design practices into the future by building on proven design methodologies, while taking into account the needs of modern learners. You’ll explore a future that focuses on campaigns, not courses and learn how Blended Learning Campaigns support learner experiences through time-released lessons supported by cohesive content and live events. Hofmann will share how blended learning campaign creation considers appropriate instructional techniques, strategies, and technologies to address each learning objective with the most effective approach.
Gamification is an important and powerful strategy for influencing and motivating people in the workplace. Unfortunately, many people think gamification means adding games to training, or letting employees "play" all day. Using case studies from real-life programs such as Brown University, Amazon, Wyndham Properties, ATB Financial, UBM, and more, you'll learn how and why gamification works, in what context it’s most effective, and what the limits are to this approach of employee engagement training and talent development. Through hands-on application combined with anecdotal and empirical data, you will experience the good, the bad, and the ugly of gamification strategy design.
According to recent research, 86% of organizations have either started to, or plan to, use virtual training to reach their workforces. But what belongs in the virtual classroom and what can participants do on their own? And which virtual class activity options are available to help meet the desired learning outcomes? Explore three simple steps you should follow when moving your courses online. You'll learn how to transfer activities, how to design interactive virtual sessions, and how to engage remote participants. You'll receive useful resources, tools, templates, and checklists to make your next conversion a breeze.
How do you match the power of distributed, cloud-based computing combined with appropriate learning theories? mLearning theory mashups provide the same granularity in learning design as technology mashups.
For all its hype, e-learning will never be successful without a supportive climate for learning, strong management support, a defensible business case and a training organization that isn't reticent about learning online. Learn why e-learning succeeds only when it is backed by an organization-wide e-learning strategy.
This session explores business and, in particular, training uses for popular social media tools. We'll look at compelling real examples of tools like Twitter, Facebook, blogs and wikis used by businesses and government, discuss strategies for choosing and using particular tools. We'll also take a look at ways workplace learning professionals can reskill to support the use of new technologies in training as well as, more broadly, in organization-wide social learning.
An ancient Hindu saying proclaims, "Whoever talks the most, learns the most". This principle suggests that we should reduce trainer logorrhea (yes, it's a real word) and increase participant interaction. In this webinar, we explore a set of strategies that enable participants to learn with and learn from each other. Remember it's not about you and your content but all about them and their performance. Transform yourself from being a presenter of information to a facilitator of collective learning through the use of activities that encourage participants to interact with each other and with a variety of content resources.
For most of the time that eLearning has been created, even before the term was coined, most eLearning designers replicated the classroom experience: let's stuff the students full of information and then test them after a few days to see what they remember. But great, self-paced, media-rich and interactive eLearning need not be pedantic. It can challenge and involve the learner much more than is possible in a classroom. It can help to replicate the learning process that we used in life, making mistakes and learning from them.
This session will highlight six approaches that practitioners can use to measure learning's impact on the business. The approaches range from the use of ‘smart sheet' evaluations to glean reasonable indicators of learning's link to business results to a highly statistical causal model that creates an optimization roadmap of the correct inputs that drive results oriented outputs. In between we will explore the use of benchmarking, conditional questions, consultative templates and correlation analysis to reasonably yet credibly show how learning influences a business or behavioral outcome. In addition we will underscore the session with the use of concepts like Six Sigma applied to L&D to optimize performance and minimize defects.
Think you "know Kirkpatrick"? Attend this session andbe among the first to see the latest adaptation of the Kirkpatrick Four LevelsTM.
The ever evolving complexity of today's organizations requires thinking dexterity and flexibility in order to seize opportunity and leverage the collective intelligence of the organization. IBM reported in their recent global study that the ability to identify, develop and empower effective, agile leaders is a critical imperative for organizations to remain competitive.
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